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Fixed in Built-in



Found in [Package]


Issue ID




TextField doesn't accept input when using custom FontAsset

Package: UI Builder


Reproduction steps:
1. Open the attached user's project
2. Go to the 'Window -> UI Toolkit -> UI Builder'
3. Open the 'Assets\UI\Testing.uxml' in the UI Builder
4. Observe the Console
5. Open the 'SampleScene'
6. Enter Play mode and try to enter some text into the TextField

Expected result: No errors are in the Console, text can be entered into the TextField
Actual result: 'Cannot process a null font' and 'AssertionException' errors are in the Console, text can't be entered

Reproducible with: 1.0.0-preview.18 (2021.2.0b1, 2022.1.0a15), Built-in (2021.2.14f1)
Not reproducible with: Built-in (2022.1.0a16, 2022.1.0b11, 2022.2.0a7)
Could not test with: 2019.4.36f1, 2020.3.30f1 (due to compile errors)

  1. Resolution Note (fix version Built-in):

    Fixed in Built-in (2022.1.0a16)

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