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Crash on TypeTreeQueries::ReadStringFromBuffer or freeze when you add a ...
How to reproduce:1. Open attached project2. Open SampleScene3. Drag `SerializeFieldHangUp` to GameObject in the Inspector Reproducib... Read more
[XR][OpenGL] A non system-generated input signature parameter (BLENDINDI...
Repro steps:1. Open attached project2. Make sure target platform is set to Android3. Player Settings -> XR Settings -> enable ... Read more
[MacOS] VideoPlayer.frameReady event doesn't prepare a new frame when th...
How to reproduce:1. Open the attached project (case_1187256-Project.zip)2. Open the SampleScene from the Scene folder3. Enter the Pl... Read more
Skinned Mesh Renderer Bound gizmos are offset/rotated, cloth mesh is dis...
How to reproduce:1. Open attached project "Issues cloth component and prefab.zip" and scene "SampleScene"2. Test the issues listed b... Read more
[Linux] Editor windows cannot be docked alongside existing windows as se...
How to reproduce:1. Create or open any project2. Try to dock an existing window to another window (for i.e. Project window to Hierar... Read more
[IMGUI] Project Settings window main Menu Item's symbols are not fully d...
Reproduction steps:1. Open any new or existing project2. Go Edit -> Project Settings3. Inspect Project Settings main Menu Items E... Read more
Can't interact with the UI when the "Input System UI Input Module" and "...
How to reproduce:1. Open the attached project ("case_1187185-Project.zip")2. Open the SampleScene in the Scenes folder3. Enter the P... Read more
Folder icon is shown as open when the Assets it contains are deleted in ...
How to reproduce:1. Create a new project or open an existing one2. Open the Project window3. Create a new folder and give it a name ... Read more
[Visual Effect Graph] ArgumentNullException is thrown on creating "Empty...
On creating "Empty Particle System (System)" Node under "Simple Static Mesh" Template throwing ArgumentNullException, refer attached... Read more
ArgumentNullException when adding device
-e: When rebinding conflicts with the default bindings are resolved by overriding them with an empty string to unbind them. However,... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Channel remapping dropdown in the Terrain Layer does not open when clicked on the title
- The Editor freezes indefinitely when a large number of elements are entered in the Subgraphs or Categories lists
- Some Visual Effects package Assets links to documentation are not working
- Heatmap asset’s documentation button in the Inspector window leads to “Sorry... that page seems to be missing!” page when clicked
- Crash on MonoBehaviour::CallMethodIfAvailable when performing various actions