Search Issue Tracker
Fixed in 1.0.0-preview.2
Votes
0
Found in [Package]
preview - 0.2.10, preview - 1.0.0
Issue ID
1187185
Regression
No
Can't interact with the UI when the "Input System UI Input Module" and "Player Input" components share the same action map
How to reproduce:
1. Open the attached project ("case_1187185-Project.zip")
2. Open the SampleScene in the Scenes folder
3. Enter the Play Mode
4. Click on any of Button
Expected result: Button is interactable
Actual result: Can't interact with the Button
Reproduced in Unity versions: 2019.2.9f1, 2019.3.0b6, 2020.1.0a8
Reproduced in Package versions: "preview - 0.2.10", "preview - 1.0.0"
Couldn't test with Unity versions: 2017.4.33f1, 2018.4.11f1 (Packages don't have the required components)
Couldn't test with Package versions up to "preview - 0.2.8" (Errors)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Inaccurate Box Collider boundaries on a rotated child Cube when the parent GameObject Scale is non-uniform
- [Android] "SHADOWS_SCREEN" set as shader Keyword when no "_ShadowMapTexture" is bound leads to freeze on a build on some Mali GPU devices
- Constant console errors when using Min/Max Slider in PlayMode
- The global scene list is overridden in a project built with command line when the Override Global Scene List setting is disabled in the build profile
- [Linux] AutoLocale log is logged when opening a project
Resolution Note (fix version 1.0.0-preview.2):
Fixed in 1.0.0-preview.2, available from Unity 2019.1