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0
votes
Fixed

[2D] ArgumentOutOfRangeException thrown on adding the Tilings Rules unde...

2D

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May 07, 2021

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Version/s: 2021.2.0a6, 2021.2.0a16

ArgumentOutOfRangeException is thrown continuously when Rule Tile is Reset and adding Tiling Rules in the List from Inspector, Refer... Read more

1
votes
Won't Fix

UnityYAMLMerge does not respect EditorSettings.serializeInlineMappingsOn...

Version Control

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Mar 04, 2021

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Version/s: 2018.4, 2019.4, 2020.2.1f1, 2020.3, 2021.1, 2021.2

How to reproduce:1. Extract the attached project named "BUG_YamlMerge.zip"2. Open SceneLeft.unity with a text editor (Located in the... Read more

0
votes
Won't Fix

[XR] Can't access depth texture from XR SDK Display subsystem as glTexSt...

XR SDK

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Feb 09, 2021

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Version/s: 2019.3.9f1, 2019.4, 2020.3, 2021.1, 2021.2

How to reproduce:1. Open the user's attached project2. Load the Scene "display"3. Build and Run to an Android device4. Use the Rende... Read more

0
votes
Fixed

[shadergraph] creating too many keywords crashes unity (previously threw...

Shader System

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May 07, 2021

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Version/s: 2020.2.0a11, 2021.2.0a16

In SRP2Core 2021.1.3f1.2299, graph will throw exceptions/softlock which will lose unsaved progress on that graph.7.3.1: repeated enu... Read more

0
votes
Fixed

[Android] Exception is thrown when opening Player Settings using Mac Editor

Mobile

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Apr 13, 2021

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Version/s: 2021.2.0a14

How to reproduce:1. Use or create a new project2. Switch to the android platform3. Click Edit > Project Settings > Player >... Read more

0
votes
Fixed

[Addressables][IL2CPP] error at Unity.IL2CPP.HashCodeCache`1.GetUniqueHa...

Package: Addressables

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May 07, 2021

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Version/s: 2019.4, 2020.3, 2021.1, 2021.1.3f1, 2021.2

Reproduction steps:1. Open the attached project2. Build on Android Expected result: The project builds successfullyActual result: Th... Read more

0
votes
Won't Fix

Material Constructor doesn't copy ShaderKeyword from material in Play Mode

Shader System

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May 08, 2021

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Version/s: 2018.4, 2019.4, 2019.4.24f1, 2020.3, 2021.1, 2021.2

Reproduction steps:1. Open the Project "case_1334668-MatConstructorError"2. Open the Scene "Test Scene"3. Play Scene4. In Assets, cl... Read more

1
votes
Fixed

Local keywords can be overridden by global keyword state

Shader System

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May 08, 2021

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Version/s: 2021.2.0a16

Shader keyword system improvements changes the behaviour of local keywords - they can now affected by global keyword state. STR 1. O... Read more

0
votes
Fixed

[Android] Texture is offset to one side on some devices with Adreno GPU ...

Mobile Graphics

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Mar 23, 2021

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Version/s: 2019.4, 2019.4.21f1, 2020.3, 2021.1, 2021.2

Steps to reproduce:1. Open the attached project2. Connect Android device3. Build and run Expected results: a blue square is displaye... Read more

0
votes
Fixed

[iOS] UnityEditor.iOS.Xcode.BackgroundModesOptions is missing "processin...

iOS

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May 04, 2021

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Version/s: 2019.4, 2020.3, 2021.1, 2021.1.5f1, 2021.2

Reproduction steps:1. Create a new project2. Switch the platform to iOS3. Create and open a new Script4. Add "using UnityEditor.iOS.... Read more

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