Search Issue Tracker
Fixed in 2021.2.X
Votes
0
Found in
2021.2.0a6
2021.2.0a16
Issue ID
1334553
Regression
No
[2D] ArgumentOutOfRangeException thrown on adding the Tilings Rules under Rule Tile after Reset it in the Inspector
ArgumentOutOfRangeException is thrown continuously when Rule Tile is Reset and adding Tiling Rules in the List from Inspector, Refer to attached video.
Steps to repro:
1. Create a new project with a 2D Template
2. Window > Package Manager > 2D Tilemap Extras > Install
3. Project > Create > 2D > Tiles > Rule, Hexagonal, Isometric Tile
4. Inspector > Tiling Rules > Add
5. Burger button > Reset
6. Try to add again Tiling Rules
Actual Result:
ArgumentOutOfRangeException is thrown on adding Tiling Rules under Rule Tile in Inspector after resetting the existed list
Expected Result:
Tiling Rules are added gracefully in the List
Note: Rule, Isometric, Hexagonal Tiles are introduced in the Unity 2021.2.0a6
Reproducible in:
2021.2.0a16, 2021.2.0a6
Environment:
Occurring on Windows 10 & macOS 10.15.
Stack trace:
ArgumentOutOfRangeException: Index must be within the bounds of the List.
Parameter name: index
System.ThrowHelper.ThrowArgumentOutOfRangeException (System.ExceptionArgument argument, System.ExceptionResource resource) (at <695d1cc93cca45069c528c15c9fdd749>:0)
System.Collections.Generic.List`1[T].Insert (System.Int32 index, T item) (at <695d1cc93cca45069c528c15c9fdd749>:0)
UnityEditor.RuleTileEditor.OnAddElement (System.Object obj) (at Library/PackageCache/com.unity.2d.tilemap.extras@2.0.0/Editor/Tiles/RuleTile/RuleTileEditor.cs:276)
UnityEditor.RuleTileEditor.OnAddDropdownElement (UnityEngine.Rect rect, UnityEditorInternal.ReorderableList list) (at Library/PackageCache/com.unity.2d.tilemap.extras@2.0.0/Editor/Tiles/RuleTile/RuleTileEditor.cs:304)
UnityEditorInternal.ReorderableList+Defaults.DrawFooter (UnityEngine.Rect rect, UnityEditorInternal.ReorderableList list) (at <03609da0ab2f44f1b4469aa7e2ed6dad>:0)
UnityEditorInternal.ReorderableList.DoListFooter (UnityEngine.Rect footerRect) (at <03609da0ab2f44f1b4469aa7e2ed6dad>:0)
UnityEditorInternal.ReorderableList.DoLayoutList () (at <03609da0ab2f44f1b4469aa7e2ed6dad>:0)
UnityEditor.RuleTileEditor.OnInspectorGUI () (at Library/PackageCache/com.unity.2d.tilemap.extras@2.0.0/Editor/Tiles/RuleTile/RuleTileEditor.cs:404)
UnityEditor.UIElements.InspectorElement+<>c__DisplayClass59_0.<CreateIMGUIInspectorFromEditor>b__0 () (at <e6e1a2d577f64f5ca07dab289b4fed14>:0)
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr, Boolean&)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Font character thickness does not adjust properly in UI Toolkit text when changing Bold Weight in Font Asset
- Multiple "[...] is inaccessible due to its protection level" errors are thrown when opening project with Unity Version Control installed
- Sorting icons are tiny and misaligned in Import Activity window
- The Undo system does not record HideFlags.HideInHierarchy changes
- [Linux] Bug Reporter window is in Light mode when the Editor theme is Dark mode
Resolution Note (fix version 2021.2):
Fix for this issue available on Unity 2021.2.0b14 and above