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0
votes
Fixed
0
votes
Fixed

[FBX Exporter] GameObjects with identical Materials and Meshes names exp...

Package: FBX Exporter

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Oct 24, 2019

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Version/s: 2.0.3

How to reproduce:1. Open attached project ("FBXExporter.zip")2. Open SampleScene scene3. In Hierarchy window right-click ExportTest ... Read more

3
votes
Fixed

Error with .NET Standard 2.0 assemblies depending on their place in Assets

Scripting

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Oct 24, 2019

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Version/s: 2018.4, 2019.2.3f1, 2020.1

To reproduce:1) Open the attached project and scene2) Play it Expected: `1` and `2` are output in the console 3) Insert one of the t... Read more

0
votes
Fixed

Profiling the Editor while running a Development Build causes a flood of...

Networking

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Oct 24, 2019

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Version/s: 2018.2.0a6, 2018.4, 2019.2, 2019.2.7f2, 2019.3, 2020.1

Reproduction steps:1. Open WireShark2. Filter "ip.dst==225.0.0.222"3. Create a New Project4. Build & Run a Standalone build (Dev... Read more

0
votes
Fixed

[Addressables] "Addressables.LoadSceneAsync" is not updated when an exce...

Package: Addressables

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Oct 24, 2019

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Version/s: 1.3.3

Reproduction steps:1. Open "1193871" project2. Rebuild Addressables3. Enter Play mode Expected Result: Error log is thrown ("No Issu... Read more

5
votes
Fixed

[Hub] [Linux] Cannot run Hub as Glibc 3.4.20-21 is required but unavaila...

Hub

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Oct 24, 2019

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Version/s: 2.0.0

[Hub] [Linux] Cannot run Hub as Glibc 3.4.20-21 is required but unavailable in CentOS 7 As of Hub 1.3.3, the Linux native implementa... Read more

0
votes
Fixed

[VFX Graph] "ReadWrite" text for all properties under "System Attribute ...

Package: Visual Effect Graph

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Oct 24, 2019

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Version/s: 7.1.2

"ReadWrite" text of properties under "System Attribute Summary" is clipping in the Inspector, which appears when an "Empty Particle ... Read more

0
votes
Fixed

[VFX Graph] On assigning "New VFX" asset to converted Subgraph causes ed...

Package: Visual Effect Graph

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Oct 24, 2019

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Version/s: 7.1.2

Editor quits along with StackOverflowException when "New VFX" asset is assigned to the converted Subgraph node using asset selector,... Read more

0
votes
Fixed

[HDRP][Improved Prefab] Blue marker is missing on making changes in Blen...

Package: Scriptable Render Pipeline HD

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Oct 24, 2019

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Version/s: 7.1.2, 7.1.1

Blue marker is missing on making changes in Blend Distance in prefab of Density Volume Steps to Reproduce: 1. Create a new Project w... Read more

0
votes
Fixed

Profiler stucks with Autoconnected Player option and can't be switched b...

Profiling

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Oct 24, 2019

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Version/s: 2018.4.0f1, 2019.2, 2019.2.11f1, 2019.3, 2020.1

How to reproduce:1. Create a new project2. Open Window -> Analysis -> Profiler3. Enter Play Mode4. Select AndroidPlayer(samsun... Read more

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