Search Issue Tracker
ScrollRect stays unresponsive after changing its size to float.PositiveI...
How to reproduce it:1. Open the attached project ("ScrollRectInfinityBug.zip")2. Load "IssueScene" Scene3. Enter Play Mode4. Observe... Read more
Breakpoints are not hit in runtime complied code when recompiling the co...
How to reproduce:1. Open the attached "1295381.zip" project2. Open the SampleScene Scene3. In the Edit->Preferences->General-&... Read more
[MacOS] Crash on NSCoreDragTrackingProc when dragging a Prefab while max...
Reproduction steps:1. Open the attached project "1304887"2. From the Project window, select the "Cube" Prefab3. Drag and hold the Pr... Read more
WinMerge is not detected in Preferences Diff Tool dropdown
How to reproduce:1. Install WinMerge (https://winmerge.org/downloads/?lang=en)2. Open the editor3. Navigate to Preferences > Exte... Read more
Crash on VertexUtility::CopyChannel when using the View Tool on Prefabs
Reproduction steps:1. Open the user's attached project2. Open scene "HeaderScene" and enter Play Mode3. Pause Play Mode and go to th... Read more
The caret moves out of text field focus when the value doesn't fit in th...
How to reproduce it:1. Open the user's attached project2. Load 'SampleScene' from 'Assets' > 'Scenes' folder3. Click on the 'Game... Read more
[Vulkan] Build crashes with vk_icdNegotiateLoaderICDInterfaceVersion aft...
How to reproduce:1. Open the attached project named "vulkancrash.zip"2. Make sure the Editor is using Vulkan API3. Build and Play4. ... Read more
Crash on Shader::FindPropertyIndex when changing Material's Shader to St...
Reproduction steps:1. Open attached project "1304931"2. Open scene "SampleScene"3. In the Hierarchy, select "Cube"4. In the Inspecto... Read more
Raycast does not hit BoxCollider2D with RigidBody2D when it's rotated 18...
How to reproduce:1. Open the attached project ("Raycasttry.zip")2. Load "SampleScene"3. Enter Play mode4. In the Scene View drag "Ga... Read more
In game UI element under mouse is reset whenever an element moves
When using UI Toolkit for in-game UI and previewing in the game view, the element under mouse gets reset every time another element ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used