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[ShaderGraph] Global illumination emission field is decoupled from the e...
Steps to reproduce: 1. Create a new URP project or open an existing one 2. Create a new Shader Graph by selecting Create > Shader G... Read more
Editor Perfomance with Empty Scene significantly lower when using 2020.2...
Reproduction steps: 1. Create a new empty Project 2. Press Play 3. Press Stats Expected result: The FPS is relatively the same acr... Read more
Changes to denoising or GI samples counts are not rendered in reflection...
Steps to repro: 1. Open the attached project and SampleScene scene; 2. In the GICache window (Edit>Preferences...>GICache) press Cle... Read more
MSVO Ambient Occlusion doesn't work
Steps to reproduce: 1. Open the attached project ("1324639.zip") 2. Open "SampleScene" 3. Select "postProcessing" GameObject 4. Togg... Read more
[Editor] Tooltips are not displayed when hovering over scene template pr...
Tooltips are missing for scene template asset Steps to Repro: 1. Create a new project 2. Project window > right-click > create > Sc... Read more
[Mobile] TouchPhase.Canceled does not occur when application is minimised
Reproduction steps: 1. Open the project in "TouchCanceledTest_2019.4.zip" 2. Build "scene" Scene for iOS and deploy the application ... Read more
Editor crashes when reordering Audio Mixer Snapshots and undoing
How to reproduce: 1. Create a new project 2. Create a new Audio Mixer and open it 3. Press the "+" sign next to Snapshots 4. Reorder... Read more
[Netcode] GhostFieldAttribute.MaxSmoothingDistance is of type int instea...
Reproduction steps: 1. Open the attached project "netcodeProj" 2. Observe the Console Expected result: No errors appear in the Cons... Read more
[XR SDK] [Oculus] Unity crash when unplugging headphones in Play mode
Reproduction steps: 1. Connect the headphones to the computer and route the oculus audio through it 2. Create a new project 3. Enabl... Read more
Emission Shader variants are not included in Build when it's referenced ...
How to reproduce: 1. Open the user's attached "To Delete.zip" project 2. Open the "SampleScene" Scene 3. Go to File -> Build And Run... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- SpeedTree does not move when using WindZone
- "Undeclared identifier 'LinearToSRGB'" error is thrown when creating a color variable with HDR color mode and assigning a Custom Render Texture target in Shader Graph
- Input System package is missing when creating a new HDRP project
- Inconsistent behaviour when interacting with different dropdown types with pointer events on parent Visual Element
- Hidden GameObjects won't re-enable when they have call "DontDestroyOnLoad" function