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0
votes
Fixed

Wrong sorting for "GC Alloc" column in Show Related Objects panel of Pro...

Profiling

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Nov 13, 2019

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Version/s: 2018.3.0a1, 2018.4

How to reproduce:1. Open the "Profiler_Test.zip" project2. Open the "SampleScene" scene3. Open the Window > Analysis > Profile... Read more

0
votes
Fixed

[Terrain] Editor crash on "SpookyHash::Short" when opening the scene

Terrain

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Nov 13, 2019

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Version/s: 2019.3, 2020.1, 2020.1.0a12

How to reproduce:1. Open the attached "[Terrain] FTP.zip" project2. Open the "06_AutomaticSpeedTreeInstancingLODs" scene (Assets -&g... Read more

0
votes
Fixed

[iOS] Crash on CreateCppStringFromNSString when entering Emoji as max ch...

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Nov 12, 2019

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Version/s: 2018.4, 2018.4.6f1, 2020.1

How to reproduce:1. Build the attached project for iOS2. Build & Run the project to device via Xcode3. Type 23 letters in the In... Read more

0
votes
Fixed

Unable to create a Texture3D with a compressed format

Graphics - General

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Nov 12, 2019

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Version/s: 2019.3.0b10

Texture3D does not support compressed texture format for SetPixelData etc. Make it support it! Read more

2
votes
Fixed

[Addressables] Changes made to an Addressables Scene do not carry over w...

Package: Scriptable BuildPipeline

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Nov 12, 2019

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Version/s: 1.1.7

Steps to reproduce:1. Open the provided project "AddressablesSceneUpdate.zip"2. In the Addressables Groups window select Build > ... Read more

0
votes
Fixed

Build creates "_BackUpThisFolder_ButDontShipItWithYourGame\il2cppOutput\...

IL2CPP

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Nov 12, 2019

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Version/s: 2017.4, 2018.4, 2019.2, 2019.2.11f1, 2019.3, 2020.1

Steps to reproduce:1. Create a new project2. Switch platform to UWP and build project3. Navigate to "BuildLocation\GameName_BackUpTh... Read more

1
votes
Fixed

[URP] Speedtree LOD Fade mode "Cross Fade" incorrect behavior / algorithm

Package: Scriptable Render Pipeline Universal

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Nov 12, 2019

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Version/s: 6.9.1

(Repros on 6.9.1 release, 7.1.2 release, and SRP Master commit 0251f6303b. Could not attempt repro in 5.7.1 as the materials would n... Read more

0
votes
Fixed

Audio clips after switching scene when scene has Timeline audio playing

Audio

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Nov 12, 2019

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Version/s: 2017.4, 2019.2.11f1, 2020.1

How to reproduce:1. Open attached project ("Audio Mixer Volume Blip.zip")2. Open Test Scene A scene3. Enter Play mode Expected resul... Read more

0
votes
Fixed

Preview icons in Project Window are different from Inspector Preview Win...

Inspector Framework

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Nov 12, 2019

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Version/s: 2017.4, 2018.4, 2019.2, 2019.2.2f1, 2019.3, 2020.1, 2020.2

How to reproduce:1. Open user attached project "UnityTextureImporterBug.zip"2. Observe Preview icons in Project Window and Preview W... Read more

0
votes
Fixed

[Hub] Can trigger multiple concurrent Hub installations of the same edit...

Hub

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Nov 12, 2019

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Version/s:

[Hub] Can trigger multiple concurrent Hub installations of the same editor version via Hub link When using Hublinks to install Unity... Read more

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