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Fixed in 2020.1
Unable to create a Texture3D with a compressed format
Texture3D does not support compressed texture format for SetPixelData etc. Make it support it!
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
- [Asset Import] Errors thrown on creating a project using microgame templates
- TextureImporter appears to give import error for .hdr file format images
- [Memory Profiler] Different sizes are shown for ASTC textures between the Texture Importer window and the Memory Profiler window
- [Prefabs] Blue highlight (override indicator) is missing for Cooking options dropdown in Mesh collider
- [Packman] Package description scrolls to top on importing any package sample