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[HDRP] ArgumentException error thrown on adding Ray Tracing override to ...
ArgumentException error thrown on adding Ray Tracing override to "LookDev Volume Profile Asset" in HDRP Default Settings Steps to r... Read more
Assertion failed on expression: 'a.size == b.size' when rendering Skinne...
How to reproduce: 1. Open the user's attached "cam-skin-render-bug.zip" project 2. Open the "cam-skin-render-bug" Scene 3. Select th... Read more
Console error when adding a Sample Texture operator when a Sampler State...
Repro steps: 1. Create a new ShaderGraph (i.e. blank shadergraph) 2. Add a SamplerState property in blackboard 3. Add a Sample Textu... Read more
[HDRP] Warning which is shown when a disc light is used is misleading
Steps to reproduce: 1. In the lighting settings window, make sure to enable Realtime Global Illumination 2. Make sure that Baked Gl... Read more
ScalableBufferManager affects Cameras when they have dynamic resolution ...
Steps to reproduce: 1. Open the user's attached project "BugReportScalableFrameBuffer.zip" 2. Open SampleScene 3. Build Android vers... Read more
[Enlighten] GameObject's illumination flickers when clicking on the Step...
Reproduction steps: 1. Open the attached "Bug lightmap" project ("Unity lighting bug.zip") 2. Load SampleScene 3. Open the Profiler ... Read more
[HDRP] Disc light's mode enum shows Realtime and Mixed as selectable lig...
Steps to reproduce: 1. In the Lighting settings window, make sure that Baked Global Illumination flag is enabled 2. Create a new ar... Read more
[HDRP] Tube light's mode enum can be overridden to either Baked or Mixed...
Steps to reproduce: 1. In the Lighting settings window, make sure that Baked Global Illumination flag is enabled 2. Create a new ar... Read more
[URP] [Lighting] Light2D does not upgrade Shadow Strength, Volumetric In...
Missing orange tint in scene background Steps to reproduce: 1. Open the attached project or download project from https://github.co... Read more
[MacOS] Screen flickering red and blue when opening a project with Compu...
Reproduction steps: 1. Open the user's attached project and the "SampleScene" 2. Observe the screen Expected result: The editor loo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Basic UI Toolkit panels do not render when using URP+RenderGraph+D3D12
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view