Search Issue Tracker
Fixed in 12.0.0
Votes
0
Found in [Package]
12.0.0
Issue ID
1317776
Regression
No
[HDRP] Tube light's mode enum can be overridden to either Baked or Mixed which are not supported
Steps to reproduce:
1. In the Lighting settings window, make sure that Baked Global Illumination flag is enabled
2. Create a new area light
3. Set its shape to Tube
4. Select the Mode enum
5. Notice that Realtime, Mixed, and Baked modes are all selectable, and a warning is shown
Notes:
- Only reproduces when Baked Global Illumination flag is enabled. When it is disabled, unsupported Tube light modes are disabled (grayed out)
- This issue only reproduces in HDRP. In Built-in RP and URP, light mode is not exposed for area lights
- One approach could be to gray out all unsupported light modes, even when Baked Global Illumination flag is enabled. This would also be a good opportunity to remove the redundant "Realtime only" label
- Alternatively, remove "Mode" enum for lights which only support one mode
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Burger button in the Multiplayer Play Mode window is not visible when using the Light theme
- AdaptiveLOD sample has missing prefabs and throws missing prefab errors when the AdaptiveLOD sample is imported and the AdaptiveLOD scene is opened
- Error "transform.position assign attempt for 'x' is not valid" is logged when Moving Game Object to View while a Scene is multi selected
- [Desktop] Plastic move detection mixes up identical files
- SVG Icon has tessellation issues in "Antialiased Arc Encodings", ok with "Basic Triangulation"
Add comment