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3
votes
Not Reproducible

[Mac] Mac OS keeps rebooting on opening projects if the projects were sa...

Metal

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May 18, 2020

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Version/s: 2017.4, 2018.4, 2019.3, 2020.1, 2020.2, 2020.2.0a11

Opening the project which was saved while keeping 'Metal Editor Support' unchecked causes the mac OS to reboot again and again Steps... Read more

0
votes
Fixed

Target Strength appears to be way too strong

Terrain

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May 18, 2020

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Version/s: 2017.4.39f1, 2020.1.0a14

Either the usable range is set incorrectly for Target Strength or Painting is being set to too high of a value. Repro Steps:1. Launc... Read more

0
votes
Fixed

Hitting the upper bound of Detail Meshes causes previously placed Detail...

Terrain

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May 18, 2020

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Version/s: 2017.4.39f1, 2020.1.0a14

The observed behavior isn't completely clear, when painting an absurd amount of Detail Meshes onto a Unity Terrain object it appears... Read more

0
votes
Won't Fix

Projectors project flickering texture on objects in Scene when using Pro...

Camera

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May 08, 2020

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Version/s: 2017.4, 2019.3.10f1, 2020.2

How to reproduce:1. Open user's attached project2. In the Project window go to Assets -> Scenes -> test3. Open the "Projectors... Read more

0
votes
Fixed

Crash in ProcessVertices when applying texture type to Sprite for specif...

2D

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May 20, 2020

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Version/s: 2017.4, 2019.3.14f1, 2020.2

How to reproduce:1. Download user-attached image(backcity.png)2. Create a new Unity project and import the image3. Select the Image ... Read more

8
votes
Won't Fix

Application.isPlaying is false when OnEnable is called from a Scriptable...

Scripting

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May 22, 2020

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Version/s: 2017.4, 2019.3.14f1, 2020.2

How to reproduce:1. Open the attached project2. In the Project Window, select the "New Scriptable Object Sample"3. Enter the Play Mo... Read more

0
votes
Fixed

OffMeshLink does not calculate the path correctly after carving a NavMes...

AI Navigation

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May 22, 2020

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Version/s: 2017.4, 2019.3.0f6, 2020.2

How to reproduce:1. Open user-submitted project (New Unity Project.zip)2. Open the scene.unityscene3. In the Scene View note the red... Read more

0
votes
Won't Fix

[WebGL] Texture is missing when Graphics.Blit() method is called for a s...

WebGL

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May 25, 2020

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Version/s: 2017.4, 2018.4.9f1, 2020.2

How to reproduce:1. Open user's attached 'Project.zip' project2. Open 'SampleScene' Scene3. Enter Play Mode4. Observe that three tex... Read more

0
votes
Won't Fix

Rigidbody with Capsule Collider falls through MeshCollider when it's pla...

Physics

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May 28, 2020

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Version/s: 2017.4, 2018.4.23f1, 2020.2

How to reproduce:1. Open the user attached project's Scene labeled "SampleScene"2. Enter the Play Mode3. In the Game View, observe t... Read more

0
votes
Fixed

[Bug] Compute Shader Asset Importer doesn't update/reorder Platform List...

Shader System

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May 29, 2020

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Version/s: 2017.1, 2017.4, 2018.4, 2019.3, 2020.1, 2020.2, 2020.2.0a13

On switching the Graphics API, the CSMain Kernel of a Compute Shader Asset does not reorder the Platform List while compiling code.R... Read more

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