Search Issue Tracker
Not Reproducible
Votes
3
Found in
2017.4
2018.4
2019.3
2020.1
2020.2
2020.2.0a11
Issue ID
1248367
Regression
No
[Mac] Mac OS keeps rebooting on opening projects if the projects were saved with 'Metal Editor Support' unchecked
Opening the project which was saved while keeping 'Metal Editor Support' unchecked causes the mac OS to reboot again and again
Steps To Reproduce:
1. Create a new project with any unity version
2. Player Settings > Uncheck Metal Editor Support
3. Close the project and Open it again in the same or later unity version
4. Resize some windows or try to make a build
Expected Result: The project opens up without any issues
Observed Result: Mac reboots either while opening the project or after some time when the project is loaded
Reproducible On: 2020.2.0a11, 2020.1.0b9, 2019.3.014f1, 2018.4.23f1, 2017.4.40f1
Environment: Occurs only on Mac
Checked On: Mac Mini(OS: Mojave 10.14.6), Macbook Pro(OS: Mojave 10.14.6), Mac Mini(OS: Catalina 10.15.1)
Other Unity versions checked on: 2017.4.038f1,2019.3.1f1, 2019.3.013f1, 2020.1.0b1 and 2020.2.0b8 (reproducible with all these versions)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- TreeView Child display toggle styling becomes reversed when clicking and dragging it
- Null is returned when using FocusOutEvent.relatedTarget
- Unity_BaseInstanceID is always zero when rendering multiple meshes and instancing with the same buffer
- UI Document button's text does not resize relatively when size in percentage (%) is used
- Event.current.mousePosition has an offset of 1px along the y-axis in WebGL build when the mouse button is released
Matiasjc
Aug 18, 2020 20:25
I am having the same problem.
Any fixes?