Search Issue Tracker
Fixed in 2020.2.X
Fixed in 2019.4.X, 2020.1.X
Votes
0
Found in
2017.4
2019.3.14f1
2020.2
Issue ID
1249106
Regression
No
Crash in ProcessVertices when applying texture type to Sprite for specific images
How to reproduce:
1. Download user-attached image(backcity.png)
2. Create a new Unity project and import the image
3. Select the Image and set its Texture Type to 'Sprite', apply changes
Expected result: the Editor does not crash
Actual result: the Editor crashes
Reproducible with: 2017.4.40f1, 2018.4.23f1, 2019.3.15f1, 2020.1.0b10, 2020.2.0a12
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Search field in UI Builder's Library has no character limit
- Changing the value in UI Builder by dragging increases it by a few thousand points when reaching the borders of the screen
- ARM64 architecture DLL incorrectly copied instead of x64 when building for Windows x64
- Crash on TypeTreeIterator::GetNode when opening a specific folder
- Crash on WriteSerializedAssetsV2 when (re)entering the Play Mode in a specific project when IEnumerator Start() is used
Resolution Note (fix version 2020.2):
Fixed in latest Unity version: 2020.2.0a15