Search Issue Tracker
Fixed in 2020.2.X
Fixed in 2019.4.X, 2020.1.X
Votes
0
Found in
2017.4
2019.3.14f1
2020.2
Issue ID
1249106
Regression
No
Crash in ProcessVertices when applying texture type to Sprite for specific images
How to reproduce:
1. Download user-attached image(backcity.png)
2. Create a new Unity project and import the image
3. Select the Image and set its Texture Type to 'Sprite', apply changes
Expected result: the Editor does not crash
Actual result: the Editor crashes
Reproducible with: 2017.4.40f1, 2018.4.23f1, 2019.3.15f1, 2020.1.0b10, 2020.2.0a12
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android][Mobile Notifications] The Player freezes or crashes when calling "AndroidNotificationCenter.GetNotificationChannel" every frame
- Tile Palette selected dropdown text does not update when palette is renamed
- ArgumentException thrown and reference to Template gets unset when opening UXML file after editing referenced Template in Play mode
- [iOS][WebGL] Player freezes when multiple properties of a VisualElement are changed at the same time
- Warning 'GetControlID at event ValidateCommand returns a controlID different from the one in the Layout event' is logged when undoing the deletion of an Edited Freeform 2D Light
Resolution Note (fix version 2020.2):
Fixed in latest Unity version: 2020.2.0a15