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Changes to denoising or GI samples counts are not rendered in reflection...
Steps to repro: 1. Open the attached project and SampleScene scene; 2. In the GICache window (Edit>Preferences...>GICache) press Cle... Read more
MSVO Ambient Occlusion doesn't work
Steps to reproduce: 1. Open the attached project ("1324639.zip") 2. Open "SampleScene" 3. Select "postProcessing" GameObject 4. Togg... Read more
[Editor] Tooltips are not displayed when hovering over scene template pr...
Tooltips are missing for scene template asset Steps to Repro: 1. Create a new project 2. Project window > right-click > create > Sc... Read more
[Mobile] TouchPhase.Canceled does not occur when application is minimised
Reproduction steps: 1. Open the project in "TouchCanceledTest_2019.4.zip" 2. Build "scene" Scene for iOS and deploy the application ... Read more
Editor crashes when reordering Audio Mixer Snapshots and undoing
How to reproduce: 1. Create a new project 2. Create a new Audio Mixer and open it 3. Press the "+" sign next to Snapshots 4. Reorder... Read more
[Netcode] GhostFieldAttribute.MaxSmoothingDistance is of type int instea...
Reproduction steps: 1. Open the attached project "netcodeProj" 2. Observe the Console Expected result: No errors appear in the Cons... Read more
[XR SDK] [Oculus] Unity crash when unplugging headphones in Play mode
Reproduction steps: 1. Connect the headphones to the computer and route the oculus audio through it 2. Create a new project 3. Enabl... Read more
Emission Shader variants are not included in Build when it's referenced ...
How to reproduce: 1. Open the user's attached "To Delete.zip" project 2. Open the "SampleScene" Scene 3. Go to File -> Build And Run... Read more
Editor crashes with out of memory while importing a lot of assets (mostl...
The issue seems to be that during a texture import, video memory usage keeps on rising, eventually runs out of GPU VRAM, starts to u... Read more
Unable to set Custom Function Node File Source property in ShaderGraph d...
How to reproduce: 1. Open the user's attached "sg-cfn-test-2021.2a10.zip" project 2. Open the "CustomFunctionShaderGraph" Shader Gra... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects