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0
votes
Fixed

Changes to denoising or GI samples counts are not rendered in reflection...

Progressive Lightmapper

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Mar 26, 2021

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Version/s: 2019.4, 2021.2, 2021.2.0a11

Steps to repro: 1. Open the attached project and SampleScene scene; 2. In the GICache window (Edit>Preferences...>GICache) press Cle... Read more

0
votes
Fixed

MSVO Ambient Occlusion doesn't work

Package: PostProcessing

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Mar 26, 2021

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Version/s: 3.0.3

Steps to reproduce: 1. Open the attached project ("1324639.zip") 2. Open "SampleScene" 3. Select "postProcessing" GameObject 4. Togg... Read more

0
votes
Fixed

[Editor] Tooltips are not displayed when hovering over scene template pr...

Scene Template

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Mar 26, 2021

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Version/s: 2021.1.0a1, 2021.2.0a11

Tooltips are missing for scene template asset Steps to Repro: 1. Create a new project 2. Project window > right-click > create > Sc... Read more

0
votes
By Design

[Mobile] TouchPhase.Canceled does not occur when application is minimised

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Mar 26, 2021

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Version/s: 2019.4.7f1, 2019.4.8f1, 2020.3, 2021.1, 2021.2

Reproduction steps: 1. Open the project in "TouchCanceledTest_2019.4.zip" 2. Build "scene" Scene for iOS and deploy the application ... Read more

0
votes
Fixed

Editor crashes when reordering Audio Mixer Snapshots and undoing

Audio

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Mar 26, 2021

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Version/s: 2018.4, 2019.4, 2020.1, 2020.3, 2021.1, 2021.2, 2021.2.0a11

How to reproduce: 1. Create a new project 2. Create a new Audio Mixer and open it 3. Press the "+" sign next to Snapshots 4. Reorder... Read more

0
votes
Fixed

[Netcode] GhostFieldAttribute.MaxSmoothingDistance is of type int instea...

Package

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Mar 26, 2021

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Version/s: 2020.3, 2020.3.1f1, 2021.1, 2021.2

Reproduction steps: 1. Open the attached project "netcodeProj" 2. Observe the Console Expected result: No errors appear in the Cons... Read more

1
votes
Fixed

[XR SDK] [Oculus] Unity crash when unplugging headphones in Play mode

Package: Oculus XR Plugin

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Mar 26, 2021

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Version/s: 1.8.1

Reproduction steps: 1. Connect the headphones to the computer and route the oculus audio through it 2. Create a new project 3. Enabl... Read more

1
votes
By Design

Emission Shader variants are not included in Build when it's referenced ...

Package: Scriptable Render Pipeline Universal

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Mar 26, 2021

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Version/s: 10.1.0

How to reproduce: 1. Open the user's attached "To Delete.zip" project 2. Open the "SampleScene" Scene 3. Go to File -> Build And Run... Read more

4
votes
Fixed

Editor crashes with out of memory while importing a lot of assets (mostl...

Asset - Database

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Mar 26, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2020.3.1f1, 2021.1, 2021.2

The issue seems to be that during a texture import, video memory usage keeps on rising, eventually runs out of GPU VRAM, starts to u... Read more

1
votes
Fixed

Unable to set Custom Function Node File Source property in ShaderGraph d...

Package: Shader Graph

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Mar 26, 2021

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Version/s: 12.0.0

How to reproduce: 1. Open the user's attached "sg-cfn-test-2021.2a10.zip" project 2. Open the "CustomFunctionShaderGraph" Shader Gra... Read more

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