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Crash in physx::NpShape::updateSQ when setting lots of colliders under a...
How to reproduce: 1. Open attached project (PhysicsCrashMini.zip) 2. Open the 2019 or 2020 scenes(depending on version being used) 3... Read more
Error is thrown when trying to load a Table that no longer exists
Steps to repro: 1. Download the attached project 2. Build Adressables and build Player in Development mode 3. Observe the errors in ... Read more
Render Textures flickering in Play Mode when Game view is a specific siz...
How to reproduce: 1. Open the user's attached "1008516-RenderTextureFlicker.zip" project 2. Open "LocalTestScene" 3. Reset to defaul... Read more
Compilation errors appear after installing Vector Graphics when Unity We...
Reproduction steps: 1. Create a new project 2. Open the Package Manager and select Built-in packages 3. Disable the Unity Web Reques... Read more
Crash after selecting presets for Large Textures
Reproduction steps: 1. Open user attached project 2. Select Assets\Texture2D.preset 3. If that doesn't hang, then click on a differe... Read more
[Android] [Input] Touch.Phase is being reported inaccurately when the us...
Reproduction steps: 1. Download and open the submitted project "TouchTest.zip" 2. Build and run on Android (Development build) 3. Se... Read more
Addressables Profile variable value gets overrided when switching Profil...
How to reproduce: 1. Open the attached '1325345.zip' project 2. Open Window > Asset Management > Addressables > Profiles 3. In the A... Read more
Deleting Addressables folder and then reimporting Asset folder creates ...
Steps to repro: 1. Generate (add) a couple of Locales 2. Create a String Table Collection with created Locales 3. Delete AdressableA... Read more
[macOS] Game view moves to the Editor monitor on entering Play Mode when...
Steps to reproduce: 1. Download and open the project "Test.zip" 2. Move the Game view to a second monitor 3. Open any browser/app on... Read more
Shader compilation errors are not shown when Editor is restarted
How to reproduce: 1. Open the user's attached "shader_errors" project 2. Reimport the "NewUnlitShader" (in the Project window right-... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects