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0
votes
Fixed

GameObject Brush Elements overlap other properties when expanded

uGUI

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Apr 25, 2022

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Version/s: 2020.3.26f1, 2021.3, 2022.1, 2022.1.0b16, 2022.2

Reproduction steps:1. Open the attached project "1422858.zip"2. Select Window > 2D > Tile Palette3. In the Tile Palette window... Read more

0
votes
Fixed

[WebGL] Error: "Shader error in 'Hidden/kMotion/CameraMotionVectors'" is...

WebGL

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Apr 25, 2022

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Version/s: 2021.2.16f1, 2021.3, 2021.3.0f1

How to reproduce:1. Open the attached project "1422852"2. Open File -> Build Settings3. Build the project4. Observe the Console E... Read more

0
votes
Fixed

Texture Importer Settings for WebGL does not list RGBA Half in the Forma...

WebGL

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Apr 25, 2022

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Version/s: 2019.4, 2020.3, 2021.2.19f1, 2021.3, 2022.1, 2022.2

Steps to reproduce:1. Open the attached "WebGL-TextureFormat-Erase.zip" project2. In the Project window select the Assets folder and... Read more

0
votes
Fixed

[Android][URP] BakedLit shader isn't compatible with SRP Batcher when us...

Android

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Apr 25, 2022

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Version/s: 2019.4, 2020.3, 2021.3, 2021.3.0f1, 2022.1

How to reproduce:1. Open the user's attached "T1223348 Baked Lit SRP" project2. Toggle on the "Development Build" flag in the "File ... Read more

0
votes
Fixed

Ray-traced shadows are not rendered when the HideFlags is set to DontSav...

HD RP

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Apr 25, 2022

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Version/s: 2020.3, 2021.2.17f1, 2021.3, 2022.1

Reproduction steps:1. Open the attached 'RTHideFlagsRepro' project2. Open the 'OutdoorsScene'3. Enter Play mode Expected result: Bot... Read more

4
votes
Active

Error "IndexOutOfRangeException" is thrown and tangents are not generate...

IMGUI

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Apr 25, 2022

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Version/s: 2020.3, 2020.3.33f1, 2021.3, 2022.1, 2022.2, 2023.1

How to reproduce:1. Open the attached project "1422747.zip"2. Press File -> Build Settings3. Check "Development Build" check box2... Read more

1
votes
Active

Color artifacts in imported textures when Alpha Source is set to Input T...

Texture

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Apr 25, 2022

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Version/s: 2021.1.0a1, 2021.3, 2021.3.1f1, 2022.1, 2022.2

Reproduction steps:1. Open the attached 'texture test 2021' project2. Open the 'SampleScene'3. Observe the 'Quad' GameObject Expecte... Read more

0
votes
Fixed

AdaptivePerformance scalers are stripped down when Managed Stripping Lev...

Package: Adaptive Performance

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Apr 25, 2022

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Version/s: 2.0.0, 3.0.0, 4.0.0

Reproduction steps:1. Open the user's attached project and select Android as the build target2. Check that Project Settings -> Pl... Read more

2
votes
Fixed

Identical hashes are used when building Addressables

Package: Build Pipeline - Addressables

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Apr 25, 2022

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Version/s: 1.19.9

How to reproduce:1. Open the user's attached project2. Go to Tools -> Test3. Observe the Console Expected result: two different h... Read more

1
votes
Fixed

UI Toolkit's slider's handle goes out of bounds when changing the slider...

UI Toolkit

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Apr 25, 2022

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Version/s: 2021.3, 2021.3.0f1, 2022.1, 2022.2

How to reproduce:1. Open the user's attached "TestUpdatingSliderDraggerPosition2" project2. Open the "SampleScene" scene3. Enter Pla... Read more

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