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An image bleeds out of the borders of a Mask when the project is opened ...
How to reproduce: 1. Open the “BugReport“ project 2. Open the “SampleScene“ 3. Zoom closer to the “Main Camera > Canvas > Profile... Read more
Shadows do not appear on the Material with a custom shader which uses sc...
How to reproduce: 1. Open the “hdrp_gamecore_bug_shader“ project 2. Open the “OutdoorsScene“ 3. Observe the “Plane“ and “custom h... Read more
Data corruption when adding the data from one NativeList<T> to the other...
How to reproduce: 1. Open the “ReproNativeList“ project 2. Open the “SampleScene” 3. Add “TestTwo.cs“ to a GameObject 4. Enter t... Read more
"StackOverflowException" error is thrown when two locales use each other...
Reproduction steps: 1. Open the attached “BugRepro” project 2. Enter Play Mode 3. Observe the Console Expected result: No erro... Read more
Burst compilation error "BadImageFormatException: Expected reference typ...
How to reproduce: 1. Open the “Reproduce-BadImageFormat“ project 2. Enter the Play Mode 3. Observe the Console window Expected... Read more
An emoji is not shown in the UI Builder Viewport and the Game view when ...
How to reproduce: 1. Open the “ReportBug“ project 2. Open the “969-UIToolkit-Blending“ scene 3. Open the “Window > UI Toolkit > U... Read more
The Sprite Renderers are looking for Secondary Textures from the wrong p...
How to reproduce: 1. Open the “ReproAtlas“ project 2. Open the “SampleScene“ 3. Click on “Create > 2D > Sprite Atlas“ 4. Set Max Tex... Read more
[URP] Invalid update of shader stripping settings
https://unity.slack.com/archives/C06GBDM747R/p1715944727978929 Read more
Usage of Adaptive Probe Volumes throws a lot of IndexOutOfRangeException...
Reproduction steps: 1. Open the attached “Repro“ project 2. Open the “Assets/Scenes/MainMenu.unity“ Scene 3. Clear the Console 4... Read more
Prefab overrides don't recover missing managed references
Reproduction steps: # Open the attached “Repro“ project # Open the “Assets/SceneB.unity“ Scene # Replace all “StringContainer“ ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crashes when debugging a for loop
- Crash on UnityPlayer!profiling::ProfilerManager::DisposeProfilerRecorder+0xa when Player gets relaunched and exited after running for a long amount of time
- [Input system] When releasing one touch and pressing a second touch during a single frame, the second touch is not translated into UI event line OnPointerDown by the InputSystemUIInputModule
- URP Samples - multiple "Attempting to resolve render surface" and other errors appear when setting Quality pipeline asset
- OnDemandRendering.willCurrentFrameRender returns incorrect values in the Player when UnityEngine.Rendering.OnDemandRendering.renderFrameInterval is greater than 1