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0
votes
Fixed

Player Window can not be maximised after being taken out of fullscreen w...

Universal Windows Platform

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Jan 09, 2021

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Version/s: 2018.4, 2019.4, 2020.2, 2020.2.0f1, 2021.1, 2021.2

How to reproduce:1. Create a new project2. Build and run on UWP3. Minimize the Window4. Press Alt+Enter to toggle fullscreen Expecte... Read more

0
votes
Fixed

Delegate.EndInvoke always returns null in a Build when using the IL2CPP ...

IL2CPP

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Feb 08, 2021

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Version/s: 2018.4, 2019.4, 2019.4.18f1, 2020.2, 2021.1, 2021.2

How to reproduce:1. Download and open the attached project from the Google Drive link2. Open File > Build and Run3. Observe the D... Read more

0
votes
Fixed

Using Texture2D.EXRFlags.CompressPIZ causes StackOverflowException

Texture

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Feb 04, 2021

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Version/s: 2019.1.0a6, 2020.2, 2020.2.2f1, 2021.1, 2021.2

Reproduction steps:1. Open the user's attached project2. Select QA/Encode Texture to PIZ EXR3. Observe the Console window Expected r... Read more

0
votes
Won't Fix

Linux Editor window shrinks when switching layouts

Linux

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Feb 10, 2021

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Version/s: 2018.4, 2019.4, 2020.2, 2021.1, 2021.2

How to reproduce:1. Create a new project2. Make sure the Editor window isn't maximized3. Switch between layouts several times Expect... Read more

0
votes
Fixed

Camera stutters in the Game view when the Camera is selected in the Scen...

HD RP

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Jan 24, 2021

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Version/s: 2019.4, 2020.2, 2020.2.2f1, 2021.1, 2021.2

How to reproduce:1. Open the user's attached "Late Night Dinner.zip"2. Open the "Main" Scene3. Select the "Player" GameObject in the... Read more

0
votes
Fixed

Assets packages are not updated if cache contains a previous version

Packman

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Feb 04, 2021

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Version/s: 2020.2, 2020.2.0f1, 2021.1, 2021.2

Reproduction steps:1. Add 'Vuforia_Books_Sample.unitypackage' to newly created '...\AppData\Roaming\Unity\Asset Store-5.x\Company\Co... Read more

1
votes
Fixed

[macOS][IL2CPP] Redundant/unnecessary GameAssembly.dylib files are inclu...

MacOS

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Feb 04, 2021

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Version/s: 2020.2, 2020.2.1f1, 2021.1, 2021.2

How to reproduce:1. Open the attached project2. Open the Build Settings (File->Build Settings)3. Select the "Intel - 64 bit + App... Read more

0
votes
Postponed

[macOS] Editor doesn't follow the standard full screen functionality whe...

MacOS

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Jan 28, 2021

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Version/s: 2018.4, 2019.4, 2020.2, 2020.2.2f1, 2021.1, 2021.2

How to reproduce:1. Create a project with the default 3D template2. In the Editor, try using the full-screen shortcut (CTRL+CMD+F)3.... Read more

0
votes
Fixed

[DX12] Editor crashes when creating a RenderTexture with RenderTexture.a...

DirectX12

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Jan 30, 2021

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Version/s: 2018.4, 2019.4, 2020.2, 2020.2.2f1, 2021.1, 2021.2

How to reproduce:1. Open the attached "1310791 repro" project2. Click the "Crash Unity" menu item from "Bug repro" > "Crash Unity... Read more

0
votes
Postponed

[Enlighten] Quality Settings missing "CPU Usage" setting. Users unable t...

Progressive Lightmapper

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Feb 10, 2021

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Version/s: 2021.2, 2021.2.0a5

Repro: Using 2021.2.0a5, navigate to Project Settings > Quality Settings. Observed: "CPU Usage" property is not there (sad) Expec... Read more

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