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Postponed means that the issue was either a feature request or something that requires major refactoring on our side. Since that makes the issue not actionable in the close future we choose to close it as Postponed and add it on our internal roadmaps and technical debt pages instead.

Postponed

Votes

0

Found in

2018.4

2019.4

2020.2

2020.2.2f1

2021.1

2021.2

Issue ID

1310009

Regression

No

[macOS] Editor doesn't follow the standard full screen functionality when using shortcuts and reopening the Editor app

MacOS

-

How to reproduce:
1. Create a project with the default 3D template
2. In the Editor, try using the full-screen shortcut (CTRL+CMD+F)
3. In fullscreen mode, close the Unity Editor
4. Reopen the Editor

Expected result: Standard fullscreen shortcut works in the Editor and its fullscreen state is remembered after reopening the app
Actual result: Standard fullscreen shortcut doesn't work in the Editor and its fullscreen state is not remembered after reopening the app

Reproducible with: 2018.4.31f1, 2019.4.20f1, 2020.2.4f1, 2021.1.0b6, 2021.2.0a4

  1. Resolution Note (2021.2.X):

    The work to enable control key for shortcuts on mac is out of scope right now but we plan to add this functionality in the future.

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