Search Issue Tracker
Won't Fix
Votes
0
Found in
2018.4
2019.4
2020.2
2021.1
2021.2
Issue ID
1313643
Regression
No
Linux Editor window shrinks when switching layouts
How to reproduce:
1. Create a new project
2. Make sure the Editor window isn't maximized
3. Switch between layouts several times
Expected result: The Editor window's size remains the same
Actual result: The Editor window shrinks vertically
Reproducible with: 2018.4.31f1, 2019.4.20f1, 2020.2.4f1, 2021.1.0b5, 2021.2.0a4
Notes:
1. Reproducible on Ubuntu 18.04
2. Not reproducible on Windows 10
3. Doesn't reproduce when the Editor is maximized
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Handles.Repaint called outside an editor OnGUI" error is thrown in the Console when creating a new Tile Palette from the Tile Palette Overlay in Scene view
- UI Shader Graph’s Main Preview has a right-click context menu with different preview options which do not work for a UI Shader Graph and does nothing when clicked
- Shader Graph window icon is blurry and low quality when the Shader Graph is created using the Universal 2D template
- “Export HDRP Sky to Image” command error message does not indicate that Game view must be visible
- Adaptive Performance Settings Framerate field doesn't display the "supported without VSync" warning, when the field is collapsed in Build Profiles
Resolution Note (2021.2.X):
An upcoming fix will provide some relief, though the vertical size will still shrink slightly (by one menubar) when changing layouts. This is something we'd like to handle later when we do more comprehensive windowing changes.