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Fixed in 2021.2.X
Fixed in 2020.3.X, 2021.1.X
Votes
1
Found in
2020.2
2020.2.1f1
2021.1
2021.2
Issue ID
1312216
Regression
No
[macOS][IL2CPP] Redundant/unnecessary GameAssembly.dylib files are included in the Standalone Player when making a Build
How to reproduce:
1. Open the attached project
2. Open the Build Settings (File->Build Settings)
3. Select the "Intel - 64 bit + Apple silicon" architecture
4. Make a build
5. Select the "Show Package Contents" option by right-clicking on the built app
6. Inspect the contents
Expected result: Only a single "GameAssembly.dylib" file is included having both the Intel and Apple silicon architectures
Actual result: There are additional "GameAssembly.dylib" files referencing the architectures separately
Reproducible with: 2020.2.4f1, 2021.1.0b6, 2021.2.0a4
Couldn't test with: 2018.4.31f1, 2019.4.20f1 (option for "Intel - 64 bit + Apple silicon" architecture is not available)
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Resolution Note (fix version 2021.2):
Fixed in Unity 2021.2.0a9
Resolution Note (fix version 2021.1):
Fixed in Unity 2021.1.7f1
Resolution Note (fix version 2020.3):
Fixed in Unity 2020.3.8f1