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Manually deleting vertex data from an imported OBJ file causes editor to...
Steps to reproduce: 1. Download the attached project and open SampleScene2. Right-click on the Triangle.obj mesh and select Show in ... Read more
[iOS] Device SDK reports more memory usage in Xcode than Simulator SDK
1. Open attached project "testcase.zip"2. Build for iOS "Device SDK"3. Deploy the Xcode project to the iOS device4. Observe Memory u... Read more
Unity crashes when entering Play Mode in CarDemo or DroneDemo scenes
How to reproduce:1. Open the user's attached project2. In the Project window go to AirSimAssets->Scenes and open CarDemo3. Open t... Read more
[Android][Vulkan] Android devices crash on specific scene
Steps to reproduce:1. Open attached project2. Build and run "Lights" scene on specified device3. App will load, run for a couple of ... Read more
VSCode needs to target 4.7.2 instead of 4.5
https://github.com/Unity-Technologies/vscode-unity-debug/issues/115https://forum.unity.com/threads/unable-to-locate-net-framework-4-... Read more
UnityEvent.RemoveListener doesn't remove object reference when UnityEven...
How to reproduce:1. Open attached project "_test_proj_events.zip" and scene "SampleScene"2. Enter Play mode3. In Game view, press "C... Read more
Crash on compute_class_bitmap when using [DidReloadScripts] in Generic c...
How to reproduce:1. Open the "CrashOnScriptsReload.zip" project Actual result: Unity crashes. Reproducible with: 2018.1.9f2, 2018.2.... Read more
Editor crashes with RepaintController::GetScreenParamsFromGameView when ...
How to reproduce:1. Open attached project "CrashTest"2. Enter/Exit Play Mode---------------Observe the crash(if the crash does not o... Read more
Graphics crash when running a particular scene
It looks like a crash related to metal. When attempting to run the "01 - Camera.unity" scene in the editor on mac, a crash occurs. T... Read more
[Profiling] "Non matching Profiler.EndSample" exception is thrown on qui...
"Non matching Profiler.EndSample" exception thrown on quitting a standalone player development build with autoconnect profiler check... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used