Search Issue Tracker
Not Reproducible
Votes
0
Found in
2018.2.10f1
Issue ID
1096794
Regression
No
Crash on compute_class_bitmap when using [DidReloadScripts] in Generic class
How to reproduce:
1. Open the "CrashOnScriptsReload.zip" project
Actual result: Unity crashes.
Reproducible with: 2018.1.9f2, 2018.2.19f1,
Not reproducible with: 2018.3.0a1, 2018.3.0f1, 2019.1.0a12.
Notes:
In fixed versions an error is thrown: Method 'DBDatabaseBuilderBase`1:OnScriptsReloaded ()' cannot be used for [DidReloadScripts] callback because class 'DBDatabaseBuilderBase`1' is an open generic type.
-----------------------------------------
Fixed in 2018.3.0a1.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject
- Previously deleted “DefaultLookDevProfile“ is present when upgrading the Editor version
- [Ubuntu] UI text and buttons are missing spaces in Unity Version Control > New Workspace window
- "Inherit attribute is not supported" warning is shown but attributes are available in VFX Graph Output and Update blocks
Add comment