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Won't Fix
Votes
0
Found in
2019.1.0a12
Issue ID
1108903
Regression
No
[Android][Vulkan] Android devices crash on specific scene
Steps to reproduce:
1. Open attached project
2. Build and run "Lights" scene on specified device
3. App will load, run for a couple of seconds, then crash
Expected: App should not crash after loading, especially since GLES3 doesn't crash the app
Actual: App possibly runs out of memory and crashes
Repro on Unity:
Version 2019.1.0a12 (b53195607237)
Tue, 04 Dec 2018 18:54:53 GMT
Branch: platform/android/florian/fixes24
2019.1.0a12(trunk), 2018.3.1f1
Devices Under Test:
Repro:
VLNQA00101 Samsung Galaxy Note8 (SM-N950U) Android 8.0.0 CPU Snapdragon 835 MSM8998 GPU Adreno (TM) 540
VLNQA00015, Samsung Galaxy Note8 (SM-N950W), Android 8.0.0, CPU: Snapdragon 835 MSM8998, GPU: Adreno (TM) 540
VLNQA00222, Google Pixel 2 XL (Pixel 2 XL), Android 9, CPU: Snapdragon 835 MSM8998, GPU: Adreno (TM) 540
VLNQA00003, Razer Razer Phone (Phone), Android 7.1.1, CPU: Snapdragon 835 MSM8998, GPU: Adreno (TM) 540
No Repro:
VLNQA00129 Nvidia SHIELD Tablet (SHIELD Tablet) Android 6.0.1 CPU: nVIDIA Tegra K1 T124 GPU: NVIDIA Tegra
VLNQA00093 Samsung Galaxy S6 edge (SM-G925F) Android 7.0 CPU: Exynos 7 Octa 7420 GPU: Mali-T760
VLNQA00006 Samsung Galaxy S7 (SM-G930F) Android 8.0.0 CPU: Exynos 8 Octa 8890 GPU: Mali-T880
VLNQA00138 Huawei P20 Pro (CLT-L29) Android 8.1.0 CPU: HiSilicon Kirin 970 GPU: Mali-G72
VLNQA00136, Samsung Galaxy S9+ (SM-G965F), Android 8.0.0, CPU: Exynos 9 Series 9810, GPU: Mali-G72
VLNQA00220, Samsung Galaxy Note9 (SM-N960F), Android 8.1.0, CPU: Exynos 9 Series 9810, GPU: Mali-G72
VLNQA00142, Samsung Galaxy S9+ (SM-G965U1), Android 8.0.0, CPU: Snapdragon 845 SDM845, GPU: Adreno (TM) 630
VLNQA00024, Xiaomi Mi 5 (MI 5), Android 7.0, CPU: Snapdragon 820 MSM8996, GPU: Adreno (TM) 530
Note: Crash log attached
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Resolution Note (2019.2.X):
this is indeed most probably OOM (Out of memory), not fixing