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0
votes
Fixed

[Packman] ArgumentException error is thrown on closing Package Manager w...

Packman

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Feb 17, 2020

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Version/s: 2020.1.0a24

ArgumentException: GUILayout: Mismatched LayoutGroup.mouseMove error is thrown on closing Package Manager window after clicking on "... Read more

2
votes
Fixed

[URP] Cannot assign overlay cameras to a camera stack while in Prefab Mode.

URP Features

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Feb 17, 2020

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Version/s: 2019.3.1f1

The camera stacking functionality that has been recently introduced in URP doesn't seem to be working when editing cameras in Prefab... Read more

0
votes
Fixed

[HDRP] Selecting a realtime reflection probe will cause a null ref error

Package: Scriptable Render Pipeline HD

-

Feb 17, 2020

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Version/s: 8.0.0 (master)

Reproduced in the HDRP template scene. Read more

0
votes
Fixed

Unity crash on Tilemap::SetEditorPreviewTileAsset when painting a scene ...

2D

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Feb 17, 2020

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Version/s: 2017.4, 2019.3.0f6, 2020.2

Reproduction steps:1. Open the "SampleScene" Scene in the attached "1220442.zip" project2. Open Tile Palette and select a 3x3 size a... Read more

0
votes
Fixed

Crash on Unity::ArticulationBody::CleanupAllShapes when Entering Play Mo...

Physics

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Feb 16, 2020

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Version/s: 2020.1, 2020.1.0a23

How to reproduce:1. Open attached project "Case_1220333" and load the scene "SampleScene"2. Go to Edit->Project Settings...3. Cli... Read more

0
votes
Fixed

[OSX] Render texture is rendered black when renderer.EnqueuePass render ...

Graphics - General

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Feb 16, 2020

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Version/s: 2019.3.1f1

How to reproduce:1. Open the user-supplied project2. Observe the Game view Expected result: the square in the Game view is greyActua... Read more

0
votes
Fixed

[2D SpriteShape] SpriteShapeController leaks memory when zero control po...

Package: 2D Sprite Shape

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Feb 15, 2020

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Version/s: 3.0.8

How to reproduce:1. Open the "SampleScene" Scene in the attached "SpriteShape-Reproducer.zip" Unity project2. Select the "SELECT THI... Read more

4
votes
Fixed

Render Thread marker missing when waiting for Semaphore.WaitForSignal on...

Profiling

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Feb 15, 2020

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Version/s: 2019.3, 2019.3.0f6

Steps to reproduce:1. Open QA-supplied project ("1220085 Bug Repo.zip")2. Build and run3. Inspect the Profiler -> CPU Usage Expec... Read more

0
votes
Fixed

Passing Scene names to LoadScene(Async)InPlayMode instead of full path l...

Scene Management

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Feb 15, 2020

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Version/s: 2018.4, 2019.2, 2019.3, 2019.3.0f6, 2020.1

Steps to reproduce:1. Open the attached project (case_1220015.zip)2. Enter Play Mode3. Select "Test" GameObject4. Check either "Do L... Read more

0
votes
Fixed

[TMP] Text is being placed between <u> tags when typing Unicode symbols ...

Package: TextMeshPro

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Feb 15, 2020

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Version/s: 1.5.0-preview.1, 2.1.0-preview.1, 3.0.0-preview-7

Reproduction steps:1. Open the attached project ("case_1219969-UnicodeIME.zip")2. Open the repro scene ("SampleScene")3. Enter Play ... Read more

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