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1
votes
Fixed

[Asset Importer] Custom framerate error should only be logged when frame...

Asset - Importers

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Feb 24, 2020

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Version/s:

Reproduction steps:1. Import the attached file.2. Look at console. Expected result: No errors are shown when file has no animation /... Read more

0
votes
Fixed

GUI Windows are non-interactive when instantiated in a custom Editor window

IMGUI

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Feb 24, 2020

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Version/s: 2020.1.0a24

How to reproduce:1. Open the attached 'project-1222547.zip'2. In the Editor select 'Test' > 'GUIWindow Demo'3. Try interacting wi... Read more

0
votes
Fixed

[Timeline] The Audio Track is not deleted when selecting "Delete" in the...

Package: Timeline

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Feb 24, 2020

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Version/s: 1.4.0-preview.3

How to reproduce:1. Open the project "case_1222545-Audio_Track_delete"2. Open the Scene "SampleScene"3. Open the Timeline window (Wi... Read more

0
votes
Fixed

[UIR] Lots of small visual regressions within the VFX Graph UI.

Visual Effects

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Feb 24, 2020

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Version/s: 2019.1.0a24

Numerous small visual regressions in the way some blocks are drawn.Repro steps:1. Open the attached VFX Graph (Tooltips.vfx)2. Obser... Read more

0
votes
Fixed

[UI] Unable to input data to the Lighting and Lighting Exposure windows ...

IMGUI

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Feb 24, 2020

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Version/s: 2020.1.0a23, 2020.1.0a25

Steps to repro:1. Open the attached project and 't1' scene;2. In the Lighting window click on any input field (i.e. Direct Samples) ... Read more

0
votes
Fixed

'NullReferenceException' is thrown when selecting multiple Particle Syst...

Visual Effects - Legacy

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Feb 24, 2020

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Version/s: 2017.4, 2018.4, 2019.3, 2019.3.0f5, 2020.1

To reproduce:1. Open attached project ("case_1222515.zip")2. From Hierarchy window select "Test1" Game Object3. In the Inspector win... Read more

0
votes
Fixed

Particle System with Texture Sheet Animation has a different playback sp...

Visual Effects - Legacy

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Feb 24, 2020

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Version/s: 2018.4, 2019.3.0f5, 2020.1

How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Enter the Play Mode3. Observe the GameObjects with an ... Read more

0
votes
Fixed

[PLM] Baked contribution from high intensity HDRIs is not handled proper...

Progressive Lightmapper

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Feb 24, 2020

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Version/s: 2019.3.1f1, 2020.1.0a23

Steps to reproduce: 1. Import the attached project2. Open one after the other "Lightmapsky.unity", "Lightmapsky2.unity" and "Lightma... Read more

0
votes
Fixed

[PointCache] NullRefException when compiling an effect with a pCache wit...

Package: Visual Effect Graph

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Feb 24, 2020

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Version/s: 7.2.1

Repro steps:1. Create a new VFX2. Add a Point Cache operator3. Compile the graph4. Null Ref errors appear in the console Notes:- Wor... Read more

0
votes
Fixed

[iOS] CoreLocation.framework is not automatically exported to build when...

Mobile

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Feb 24, 2020

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Version/s: 2017.4, 2019.3.0f3, 2020.1

How to reproduce:1. Open the user-supplied project2. Build for iOS and attempt to deploy the build onto a device on Xcode3. Observe ... Read more

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