Search Issue Tracker
Fixed in 7.3.1
Votes
0
Found in [Package]
7.2.1
Issue ID
1222491
Regression
Yes
[PointCache] NullRefException when compiling an effect with a pCache without an assigned asset
Repro steps:
1. Create a new VFX
2. Add a Point Cache operator
3. Compile the graph
4. Null Ref errors appear in the console
Notes:
- Works in 2019.3.3f1 / VFX 7.2.0
- Closing and reopening the VFX with the empty point cache starts spamming the editor
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [WebGL] Blit with Custom Shader is not rendered in Player
- Error “TypeError: Cannot read properties of undefined (reading ’getSupportedExtensions')" is thrown and WebGL builds do not run on ChromeOS devices when using WebGL 1.0 Graphics API
- [HDRP] SUCCEEDED(hr) error is thrown when the project's Shadows Filtering Quality is set to High or Very High
- With specific Windows 10 settings, the player window resolution does not match the values passed into Screen.SetResolution()
- Material leaks memory when using PostProcess-Layer
Resolution Note (fix version 7.3.1):
Fix verified in 7.3.1