Search Issue Tracker
Fixed in 7.3.1
Votes
0
Found in [Package]
7.2.1
Issue ID
1222491
Regression
Yes
[PointCache] NullRefException when compiling an effect with a pCache without an assigned asset
Repro steps:
1. Create a new VFX
2. Add a Point Cache operator
3. Compile the graph
4. Null Ref errors appear in the console
Notes:
- Works in 2019.3.3f1 / VFX 7.2.0
- Closing and reopening the VFX with the empty point cache starts spamming the editor
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Memory leaks are caused when using MeshToSDFBaker.Dispose()
- [iOS][Android] Crash on 'EXC_BAD_ACCESS' when trying to create a Joint with script in build
- Particles are drawn upside down when using Camera.RenderToCubemap
- "Find References In Project" gives inaccurate results when Prefab Variant Parent default Object references are changed
- "Assertion failed" and "ArgumentNullException" errors when selecting a GameObject with Mesh while using reflection shader Blit in custom Renderer Feature with RTHandles
Resolution Note (fix version 7.3.1):
Fix verified in 7.3.1