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Fixed in 2020.2.X

Votes

1

Found in

Issue ID

1222562

Regression

No

[Asset Importer] Custom framerate error should only be logged when frame rate is used

Asset Importers

-

Reproduction steps:
1. Import the attached file.
2. Look at console.

Expected result: No errors are shown when file has no animation / no frame rate is used.

Actual result: When importing FBX from MODO, the error "ImportFBX Errors:
Framerate was set to 0.00, it's been reset to 1.0." is shown when file has no animation / no frame rate is used

Existing Workaround: In Modo, use "Unity Static" preset. It does set properly the FBX global settings for "TimeMode" to default which will get rid of the error.

  1. Response avatar

    Resolution Note (fix version 2020.2):

    Fixed in 2021.2.0a1

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