Search Issue Tracker
[HDRP ] Oblique projection produces repeating smaller size screens when ...
How to reproduce:1. Open attached project "VolumeFogObliqueFrustum.zip" and scene "SampleScene"2. Enter Play mode3. In Game view, le... Read more
HD Render Pipeline Wizard loses the Default Scene Prefab reference when ...
How to reproduce:1. Create a new project with the HDRP template2. Open the Collaborate window from Window > Collaborate3. Publish... Read more
ScreenCapture.CaptureScreenshotAsTexture() will fail and hang editor whe...
ScreenCapture.CaptureScreenshotAsTexture() will fail and hang editor when called from outside of the player window When using the me... Read more
[HDRP][XR] Worldspace Canvas only renders in left eye with Single Pass I...
Reproduction steps:1. Open attached project ("butterflybroken.zip")2. Enter Play mode3. Look around in the scene Expected result: Wo... Read more
[HDRP][XR][VFX Graph] Game window view modes other than Left Eye cannot ...
Repro steps:1. Open attached project2. Open scene VisualEffectSamples3. Try changing Target Eye setting in the Game Window to anythi... Read more
[Themes] "EndLayoutGroup" errors are thrown when GUI items are highlight...
"EndLayoutGroup" errors are thrown in console when GUI items are highlighted by PrefixLabel after highlighting by content in Highlig... Read more
[HDRP] Entering Play Mode with HDRP 8.0.1/9.0.0 preview.13 gives StaticL...
Reproduction steps:1. Open the attached user's project "butterflybroken.zip"2. In the Project window under "Butterflies" open "Butte... Read more
[Serialization][URP] "SerializedObject destroyed" errors are thrown when...
When undo is pressed for any effect added to Global Volume component from Assets > Properties, "SerializedObject target has been ... Read more
Profile Analyzer continuously increases Editor memory usage when the Pla...
How to reproduce:1. Create a new project2. Open the Profiler window (Window -> Analysis -> Profiler)3. In the Profiler window ... Read more
[PostProcessing] Burger buttons for PostProcessing volume component are ...
For all postprocessing effects under post-process Volume component, the burger buttons are misaligned and are positioned lower than ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject
- Previously deleted “DefaultLookDevProfile“ is present when upgrading the Editor version
- [Ubuntu] UI text and buttons are missing spaces in Unity Version Control > New Workspace window
- "Inherit attribute is not supported" warning is shown but attributes are available in VFX Graph Output and Update blocks