Search Issue Tracker
Editor crashes after entering the Play Mode when using Unity NetCode
How to reproduce:1. Open the attached Scene labeled "NetCodeTest"2. Enter the Play Mode3. Wait for a few seconds Expected result: Sc... Read more
[Memory Profiler] Diff values are "Same" for different types of data and...
How to reproduce:1. Open the attached project "case_1236058-Project.zip"2. Open the Memory Profiler (Window->Analysis->Memory ... Read more
[Shadergraph]Redirect node plugged into custom function node generates e...
Reproduces on latest master (f69c63c668) Repro steps: 1. Create a new Unlit shader2. Create a custom function node, with an input "I... Read more
Closing a modal window hits a DebugAssert and crashes unity.
I have stumbled on this in the Shortcut Manager conflict window, but Looking at the code, it probably happens to any modal window th... Read more
"A Native Collection has not been disposed, resulting in a memory leak" ...
How to reproduce:1. Open user-submitted project (SpriteShapeLeak.zip)2. Open the SampleScene3. Enter Play Mode4. Check the Console w... Read more
Crash on startup when Shader Variant with Standard ForwardAdd DIRECTIONA...
How to reproduce:1. Open attached project "ConstructionModeling_stripped13.zip"2. Observe the Editor (if it does not crash try openi... Read more
[iOS][Metal] Use of MTLHeap/MTLFence features results in GPU serializati...
How to reproduce:1. Open the attached '1235934.zip' project2. Make sure that the Development Build flag is checked in the Build Sett... Read more
[Burst] Part of a scene's geometry disappears when Burst Compile is enab...
Reproduction steps:1. Open user's attached project and open scene "sample scene"2. Uncomment line 17 from "GenerateSurfaceTrianglesJ... Read more
[Mono] ArrayTypeMismatchException is thrown when using array of generic ...
Reproduction steps:1. Open the attached project ("case_1235903-ArrayTypeMismatch.zip")2. Open the repro scene ("SampleScene")3. Ente... Read more
There are inconsistent margins between Position, Rotation and Scale prop...
How to reproduce:1. Create and open a new project2. Select the 'Main Camera' object in the Hierarchy window3. Observe the Transform ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Sprite texture is null when read from a SpriteAtlas in an Addressables bundle
- Scrolling in the Tile Palette Brush Pick overlay breaks when a lot of Brushes are saved and the List View is enabled
- OnPreprocessAsset is not triggered when AssetPostprocessor version is changed and script recompiles
- Terrain Component and Overlay Text Rendering is broken when using Bitmap Text Rendering Mode
- “No Overlays” Overlay overlaps with the Tile Palette toolbar when docked on the left