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22
votes
Fixed

Editor crashes after entering the Play Mode when using Unity NetCode

Package: Unity Netcode

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Apr 10, 2020

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Version/s: 0.1.0-preview.6

How to reproduce:1. Open the attached Scene labeled "NetCodeTest"2. Enter the Play Mode3. Wait for a few seconds Expected result: Sc... Read more

0
votes
Fixed

[Memory Profiler] Diff values are "Same" for different types of data and...

Package: Memory Profiler

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Apr 10, 2020

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Version/s: 0.2.3-preview.2

How to reproduce:1. Open the attached project "case_1236058-Project.zip"2. Open the Memory Profiler (Window->Analysis->Memory ... Read more

0
votes
Fixed

[Shadergraph]Redirect node plugged into custom function node generates e...

Package: Shader Graph

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Apr 09, 2020

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Version/s: Master (commit f69c63c668 )

Reproduces on latest master (f69c63c668) Repro steps: 1. Create a new Unlit shader2. Create a custom function node, with an input "I... Read more

0
votes
Fixed

Closing a modal window hits a DebugAssert and crashes unity.

Window management

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Apr 09, 2020

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Version/s:

I have stumbled on this in the Shortcut Manager conflict window, but Looking at the code, it probably happens to any modal window th... Read more

2
votes
Fixed

"A Native Collection has not been disposed, resulting in a memory leak" ...

Package: 2D Sprite Shape

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Apr 09, 2020

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Version/s: preview.11 - 2.1.0

How to reproduce:1. Open user-submitted project (SpriteShapeLeak.zip)2. Open the SampleScene3. Enter Play Mode4. Check the Console w... Read more

0
votes
Fixed

Crash on startup when Shader Variant with Standard ForwardAdd DIRECTIONA...

Graphics - General

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Apr 09, 2020

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Version/s: 2020.1.0b2, 2020.1.0b5

How to reproduce:1. Open attached project "ConstructionModeling_stripped13.zip"2. Observe the Editor (if it does not crash try openi... Read more

0
votes
Fixed

[iOS][Metal] Use of MTLHeap/MTLFence features results in GPU serializati...

Metal

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Apr 09, 2020

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Version/s: 2019.4, 2020.2

How to reproduce:1. Open the attached '1235934.zip' project2. Make sure that the Development Build flag is checked in the Build Sett... Read more

0
votes
Fixed

[Burst] Part of a scene's geometry disappears when Burst Compile is enab...

Package: Burst

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Apr 09, 2020

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Version/s: 1.3.0-preview.10

Reproduction steps:1. Open user's attached project and open scene "sample scene"2. Uncomment line 17 from "GenerateSurfaceTrianglesJ... Read more

0
votes
Fixed

[Mono] ArrayTypeMismatchException is thrown when using array of generic ...

Mono

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Apr 09, 2020

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Version/s: 2018.4, 2019.2.21f1, 2020.2

Reproduction steps:1. Open the attached project ("case_1235903-ArrayTypeMismatch.zip")2. Open the repro scene ("SampleScene")3. Ente... Read more

0
votes
Fixed

There are inconsistent margins between Position, Rotation and Scale prop...

Themes

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Apr 09, 2020

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Version/s: 2019.3.0a3, 2020.1, 2020.1.0b3, 2020.2

How to reproduce:1. Create and open a new project2. Select the 'Main Camera' object in the Hierarchy window3. Observe the Transform ... Read more

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