Search Issue Tracker
Game view appears corrupted when running tests in batch mode
h2. Regression info Pull Request Revisionh2. Steps to reproduce Clone the Light-Tunnel project Change the GraphicsAPI to Vulkan Run ... Read more
[HDRP] [VT] Decal SG target doesn't handle unsupported VT samplers corre...
Steps to reproduce: 1) Create a new HDRP template 2) Cteate Decal SG and open it 3) Create a VT sampler and connect it to Decal shad... Read more
Shadow Caster 2D not casting a shadow from Light 2D when there is a seco...
How to reproduce:Open the attached project "New Unity Project urp.zip" Expected results: GameObject "btnOff" casts a shadowActual re... Read more
sincos instruction's platform dependent out of precision behaviour cause...
Reproduction steps:1. Open the attached project "ShaderTest.zip" from Google Drive (link in the edit)2. Open the "test]" Scene3. Go ... Read more
[VFX] Color property shows brighter color when entering color values
Reproduction steps:1. Open the attached project "color Test.zip"2. Open Assets > Scene > New VFX3. Select the color to open "H... Read more
Editor always reports to be running the latest Version after Skipping Ne...
Reproduction steps:1. Create a new empty Project with an older version2. If a Window about an available Update is not shown, Check f... Read more
Changing Anisotropic level of a texture should not trigger a re-compression
How to reproduce:1. Open the attached Aniso.zip project2. Select Big texture in the Project window3. Go to the Inspector window, set... Read more
Staging Textures are not released on DirectX 11 when in Player
How to reproduce: Open the attached project "StagingTexturesRepro.zip" Open the Player Settings (Edit > Project Settings... > ... Read more
Crash when opening a scene
Reproduction steps:1. Open the attached project2. Open scene "Scenes/ZenMode" Expected result: The scene is openedActual result: The... Read more
Crash on Adreno GPU devices when using shader with mixed stencil with D3...
How to reproduce:1. Open the attached project "xz3CrashSample.zip"2. Change to Android platform3. Make sure OpenGLES 3 is selected a... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved