Search Issue Tracker
Fixed in 12.0.0
Votes
0
Found in [Package]
12.0.0
Issue ID
1327729
Regression
No
[HDRP][PathTracer] Pathtracer max sample should be higher than 4096
After discussing multiple time with users and with Path Tracer developper, it has been decided that 4096 as max samples can be low and some setup could benefit from having more sample than that to reduce noise.
4096 x 4 seems to be a good compromise for the time being.
The best thing would be to have a soft slider that could enable users to go beyond the upper clamped limit. (same way we have for directional light intensity)
Comments (1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “FocusController has unprocessed focus events.” warnings are thrown after adding iOS, tvOS or visionOS Build Profiles
- Holes and different colors appear on default Tree Materials after applying them to the Tree GameObject and undoing changes
- Error indicating that the Text Asset Importer hasn't been disposed properly is logged when switching Importer Type in a Focused Inspector
- Documentation installation shows "Install failed: Validation Failed" when installing Android Build Support module
- Error indicating that the Package Manifest Importer hasn't been disposed properly is logged when switching Importer Type in a Focused Inspector
jeremedia
May 15, 2021 06:25
Really appreciate this change.