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Fixed in 2021.2.X



Found in







Issue ID




OnDrawGizmos is not called if Game Object is in an additive scene and Draw Gizmos is enabled on the Game View

Scene/Game View


How to reproduce:
1. Open the attached project
2. Enable Gizmos at Top Right of Game View
3. Click Play
4. Observe Game View

Expected result: You can see a cyan line
Actual result: You cannot see a cyan line

Reproducible with: 2018.4.33f1, 2019.4.23f1, 2020.3.4f1, 2021.1.3f1, 2021.2.0a13

Workaround: Disable/Enable the object that draws Gizmos at Start or select the object in the Scene Hierarchy

1. If you go to Scene View and enable Gizmos the line won't be visible there as well
2. You can make sure OnDrawGizmos is not called by adding a Debug.Log statement to the OnDrawGizmos method
3. Gizmos must be enabled in Game View for this to reproduce

Comments (3)

  1. whalepaha

    Jul 19, 2023 10:21

    Not fixed in Unity 2021.3.21f

  2. Bryan-Legend

    Apr 25, 2023 06:45

    Still present in 2021.3.20f1!

  3. Mimimi_Luca

    Oct 28, 2022 13:04

    I currently still have this issue with Unity 2021.3.11f1

    OnDrawGizmos is not called on objects in additive scenes until these objects have been selected at least once in the Hierarchy.

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