Search Issue Tracker
Fixed in 2022.1.X
Fixed in 2020.3.X, 2021.2.X, 2021.3.X
Votes
0
Found in
2018.4
2019.4
2019.4.23f1
2020.3
2021.1
2021.2
Issue ID
1327755
Regression
No
[MacOS] Resizing Build window causes red background colour to appear
Steps to reproduce:
1. Download and open the project "Red Borders.zip"
2. Open Build Settings (File > Build Settings)
3. Make sure "Scene/SampleScene" is added to Scenes In Build
4. Click on Build and Run
5. Click on the edge of the Build window and resize the window when the initial scene is loaded
Expected Result: The empty area in the Build window stays the same color while resizing
Actual Result: The empty area in the Build window turns red while resizing
Reproducible with: 2018.4.34f1, 2019.4.24f1, 2020.3.4f1, 2021.1.3f1, 2021.2.0a13
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Sprite Atlas remains loaded in memory after scene change or unloading assets
- [Vulkan] Release memory after deleting image
- Referred style sheet stays dirty after saving when using the UIBuilder
- The Height map Amplitude is not working when using HDRP/LayeredLit
- Crash on internalABP::BoxManager::prepareData when entering Play Mode
Resolution Note (fix version 2022.1):
Fixed in 2022.1.0a8
Resolution Note (fix version 2021.3):
Fixed in 2021.3.5f1
Resolution Note (fix version 2021.2):
Fixed in 2021.2.11f1
Resolution Note (fix version 2020.3):
Fixed in 2020.3.36f1