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Multiplayer HLAPI compilation fails with "Deterministic compilation fail...
Steps to reproduce:1. Create a new Unity project2. Import the Multiplayer HLAPI package Expected results: Package is successfully im... Read more
BindingExtensions.BindProperty binds a property to a field by its name
How to reproduce:1. Open the project "BindProperty-bug"2. Select the asset "Collection" in the Project window3. Tick/untick the prop... Read more
The top-most Unity Editor Layout disappears upon entering the Play Mode
How to reproduce:1. Create a new project and open it2. Expand the Layout window in the top-right and observe it3. Enter the Play Mod... Read more
[WebGL] Particles are not visible when built with Mesh Render Mode
How to reproduce:1. Open "repro" project (Mesh Render Mode is set in Particle System)2. Enter Play Mode and observe the Game view3. ... Read more
[Mac][Audio] FMOD console error is thrown and there is no audio in the E...
How to reproduce:1. Set up ZoomAudioDevice (known to cause the issue) on a MacMini computer2. Make sure there are no audio input or ... Read more
Crash on ReflectionProbes::PresentProbe when calling ReflectionProbe.Ren...
Reproduction steps:1. Open user's attached project and scene "Test"2. Enter Play Mode--observe crash Reproducible with: 2018.4.23f1,... Read more
Folders are opening when trying to open them from Editor
How to reproduce:1. Open the attached "Repro" project2. In Project Window select the "Test" folder -> Mouse right-click -> Ope... Read more
Crash on DualThreadAllocator<DynamicHeapAllocator>::Allocate when URPMat...
Reproduction steps:1. Open user's attached project "ECSSamples" and scene "SpawnAndRemove"2. Enter Play Mode and wait for about a mi... Read more
Mesh.RecalculateTangents drops 3rd & 4th component of UV0 (for Vector3/V...
How to reproduce:1. Open the attached project's Scene labeled "Temp"2. Enter the Play Mode3. Observe the Console Window Expected res... Read more
[IL2CPP] XmlSerializers [XSD, XGEN] loading times are slow
Reproduction steps:1. Open user's attached project in "XmlSerializers.zip"2. Make sure the iOS device you will be using is connected... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open