Search Issue Tracker
Fixed in 10.1.0
Votes
0
Found in [Package]
2020.1.0a22
2020.1.0b8
2020.2
Issue ID
1242032
Regression
Yes
[URP] "Volume Override" window doesn't disappear when clicked on the other windows in the editor
In the Post-process Volume gameobject when A property is tried to override by selecting "Add Override" button in the inspector tab, a volume override window appears which doesn't disppear on clicking anywhere else in the editor
Steps to repro:
1. Create a new URP project.
2. Hierarchy > Post-process Volume > Inspector > Property(script) > Add Override.
3. Click anywhere in the editor to close Volume Override window
Actual Result:
Volume Override window doesn't disappear when clicked on the other windows in the editor.
Expected Result:
Volume Override window disappears on clicking anywhere in the editor
Occurring in:
2020.2.0a9, 2020.1.0b8, 2020.1.0a22 with Package Version 9.0.0, 8.1.0, 8.0.1, 7.1.8, 7.1.7, 7.3.1, 7.2.1, 7.2.0.
Working fine in:
2020.1.0a21, 2019.3.10f1
Workaround:
Selecting "Add override" button again closes the opened Volume Override window
Environment:
macOS 10.15 only
Also reproduces on Ubuntu 18.04 with 2020.2.0b1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI Toolkit 'background-size' property is not fully animatable
- Moving the Scrollbar via clicking no longer works after the first-click when page size is too small
- Elements in UI Builder Viewport are displayed incorrectly when Editor UI Scaling is set to 125%
- Prefab referencing a script is not shown in the Search window's Project tab when using "Find References In Project"
- Scroll view sensitivity remains unchanged when modifying the "--unity-metrics-single_line-height" value
Add comment