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Latest UDP package throws compilation error CS0103 when imported togethe...
Steps to reproduce: 1. Create/Open any Unity project 2. Open Package Manager 3. Import Tutorial Framework package version 2.0.0 ("co... Read more
Unity crashes when HumanPoseHandler.SetHumanPose is called after its Ani...
Reproduction steps: 1. Open the attached project "SetHumanPose.zip" 2. Open the "Main" Scene 3. Enter Play Mode 4. Press the R key ... Read more
[VFX Graph] GraphicsBuffer throws 'Error while processing VFXType' when ...
How to reproduce: 1. Open the attached project "case_1351830-Project.zip" 2. Inspect the 'CustomData.cs' file 3. Note that it's usin... Read more
Crash on __pthread_kill when opening a project with a broken prefab
Reproduction steps: 1. Open the user's attached project Expected result: Project opens Actual result: Project crashes when opening ... Read more
AndroidJavaProxy fails to proxy "java9.util.function.BiConsumer" class w...
AndroidJavaProxy fails to proxy "java9.util.function.BiConsumer" when special types - String, Boolean, etc. are passed as arguments ... Read more
[Memory Profiler] Profiler shows that the Texture memory usage is lower ...
Reproduction steps: 1. Open the project attached 2. Enable Vulkan Graphics API in the Player Settings > Other Settings > Graphics AP... Read more
[ShaderGraph] ShaderGraph previews taking 50% of GPU
When you have an animated preview in ShaderGraph (with a time node somewhere upstream), ShaderGraph will peg the GPU, taking large a... Read more
Increment Snapping lock gets disabled when the X value is changed
Steps to reproduce: 1. Open the attached project "SnappingIssue.zip" 2. Open Scenes/SampleScene in the Project window 3. Open the In... Read more
ShaderGraph Swizzle Node's color channels are not displayed as options w...
How to reproduce: 1. Create an HDRP template project 2. Create a "Lit Shader graph" e.g. 3. Create a "Swizzle Node" 4. Observe in th... Read more
[UAAL][Android] MonoBehaviors do not receive OnApplicationPause calls un...
Reproduction steps: 1. Clone the https://github.com/Unity-Technologies/uaal-example repository 2. Checkout this commit 6d82032ed4d50... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects