Search Issue Tracker
Won't Fix
Votes
0
Found in
2022.2.0b1
2023.1.0a1
Issue ID
UUM-8632
Regression
Yes
WebGL build fails to run properly with 2DAnimation skinned animation
1: Open a new project with 2D template
2: Import 2D Animation samples
3: Build WebGL with scene "_Character"
4: Run the build
Note that the player will not play correctly and will not play the animation in the scene.
This is happening on both 2022.2.0b1 and 2023.1.0a1 !image-2022-07-12-11-31-44-378.png|width=713,height=462!
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used
Resolution Note:
I was unable to reproduce this issue on 2021.3 LTS and 2023.1.