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0
votes
Won't Fix

CommandBuffer.DrawMeshInstanced is ignored during rendering if the mater...

Graphics - General

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Oct 30, 2018

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Version/s: 2017.4.0f1, 2018.1.0f2, 2018.3.0a1, 2019.1.0a1

How to reproduce:1. Open user-submitted project (instancing_bundle_bug)2. Open the scene 'InstancingTest'3. Enter Play Mode Expected... Read more

0
votes
Fixed

user32.dll SetCursorPos function always moves the Cursor to the center o...

Windows

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Oct 31, 2018

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Version/s: 2018.1.0a1, 2018.2.0a1, 2018.2.14f1, 2018.3.0a1, 2019.1.0a1

Steps to reproduce:1. Open users project2. Press Play3. Move the mouse across the Game Window4. Press the right mouse button Expecte... Read more

0
votes
Fixed

GameObject's low frame rate animation is jittery between keyframes when ...

Animation

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Sep 14, 2018

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Version/s: 2017.3.0a1, 2018.1.6f1, 2018.3.0a1, 2019.1.0a1

Reproduction steps:1. Open attached project ("SwingRep")2. Enter Play mode3. Inspect the animation Expected: GameObject animation is... Read more

0
votes
By Design

Inverse Kinematics positioning does not work correctly when flipping mod...

Animation

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Jul 07, 2018

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Version/s: 2017.3.0a1, 2017.4.0f1, 2018.1.0a1, 2018.1.6f1, 2018.2.0a1, 2018.3.0a1, 2019.1.0a1

How to reproduce:1. Open attached project2. Enter Play Mode3. Use arrow keys, left and right to move the character Actual results: f... Read more

0
votes
Fixed

Behaviour.IsActiveAndEnabled returns true when used on a script-disabled...

Animation

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Oct 26, 2018

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Version/s: 2017.4.0f1, 2018.1.0a1, 2018.2.0a1, 2018.2.11f1, 2018.3.0a1, 2019.1.0a1

How to reproduce:1. Download, extract and open user's attached project (LegacyAnimationEnabledBug.zip)2. Open 'SampleScene'3. Enter ... Read more

0
votes
Fixed

[Crash] [OpenGLES3] Shader compile errors and duplicate struct defines

Shaders

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Nov 09, 2018

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Version/s: 2018.1.9f2

To reproduce:1. Open attached project "2018.1.9f2.zip"2. Set Graphics API to OpenGLES33. Open "test.unity" scene4. Open "testshader.... Read more

0
votes
Won't Fix

"System.IO.IOException: Read failure" is thrown on Android Mono but not ...

Scripting

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Nov 28, 2018

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Version/s: 2018.1.1f1

Repro steps:1. Open QA attached project "repro_1104914"2. Build and Run on Android3. Press the button twice4. Observe the logs Actua... Read more

0
votes
Fixed

Character Collider gets stuck when approaching Convex Mesh Colliders wit...

Physics

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Oct 21, 2018

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Version/s: 2018.1.0a6, 2018.2.0a1, 2018.2.13f1

How to reproduce:1. Download, extract and open user's attached project (Character Controller Glitch.zip)2. Open 'SampleScene'3. Ente... Read more

0
votes
Won't Fix

Not all shadows are rendered with Shadows.RenderShadowMap when GameObjec...

Graphics - General

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Oct 15, 2018

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Version/s: 2017.4.0f1, 2018.1.0a1, 2018.2.0a1, 2018.2.12f1, 2018.3.0a1, 2019.1.0a1

How to reproduce:1. Open the attached project2. Open "Instancing Bug" scene3. Enter the Play Mode4. Select "Instances B" in the Hier... Read more

0
votes
Fixed

Test Runner does not run individual Test Fixtures

Package: Test-Framework

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Oct 18, 2018

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Version/s: 2018.1.6f1, 2018.2.0a1, 2018.2.13f1, 2018.3.0a1, 2019.1.0a1

To reproduce:1. Open attached project2. Open the Test Runner window3. Right-click on test fixture named 'Fixture Tests("Answer",42)'... Read more

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