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[Linux][CentOS7] Project view + context window is filled with blank space
How to reproduce: 1. Create new project 2. In Project window click + dropdown button Expected result: all the dropdown options alig... Read more
[Burst] Errors in console when opening project with special characters i...
How to reproduce: 1. Open the users attached project Expected result: No errors in console Actual result: Console is filled with Bu... Read more
[Undo] GameObject is duplicated when undoing "Replace Base" operation
Steps: 1. Create a new project 2. Add a GameObject 3. Convert it to prefab and then to Variant 4. Open variant InContext 5. Drag roo... Read more
[VFX] Unexpected inconsistent naming of sorting priority settings
In VFX Particle Output, we can control the sorting priority of the material thanks to a settings named "material offset". URP & HDRP... Read more
Crash on an out of memory error when running Play Mode on Metal MacOS
How to reproduce: 1. Open the user's attached project from "Aurelia.zip" 2. Enter Play Mode Reproducible with: 2019.4.31f1, 2020.3.... Read more
Custom packages are not importing into Unity
Reproduction steps: 1. Open user-submitted project 2. Navigate to Assets -> Import Package -> Custom Package... 3. Import any custom... Read more
Linux Editor expands the most right layout panel to the left after being...
How to reproduce: 1. Open a new project 2. Switch the layout to "Tall" 3. Close and reopen the newly created project 4. Observe the ... Read more
[Android] Quitting Android application with Application.Quit() results w...
Reproduction steps: 1. Open the attached project "AndroidApplicationStates-TestProject.zip" 2. Build and Run the project 3. Open And... Read more
Editor crashes on "PrepareMeshRenderNodes<1>" when opening the Project
Steps to reproduce: 1. Open the attached project Expected result: Editor is opened successfully Actual result: Editor crashes Rep... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Input System package is missing when creating a new HDRP project
- Inconsistent behaviour when interacting with different dropdown types with pointer events on parent Visual Element
- Hidden GameObjects won't re-enable when they have call "DontDestroyOnLoad" function
- Overlay Canvas are rendered on each split-screen camera when HDR is enabled
- [Android] The Player loses focus when using UnityEngine.Handheld.StartActivityIndicator() with Facebook SDK