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0
votes
Won't Fix

SwapBuffer doesn't work when Post Processing is enabled

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Aug 01, 2022

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Version/s: 2021.3.6f1, 2022.2.0b1, 2023.1.0a2

To reproduce:1. Open the project “BlitTest2021_2”2. Open Game view3. Notice the gradient4. Select “Main Camera” in the Hierarchy5. E... Read more

6
votes
Active

Terrain holes are not rendered in Build when the Shader Graph package is...

Package: Shader Graph

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Aug 01, 2022

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Version/s: 12.1.6, 13.1.7, 14.0.2

To reproduce:1. Open the project “IN-10461”2. Build And Run3. Observe holes in the terrain4. Install the Shader Graph package into t... Read more

0
votes
Active

NavMeshSurface is generated on the 'Is Trigger' Collider when ‘Use Geome...

Package: AI Navigation - Bugs

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Aug 01, 2022

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Version/s: 1.0.0-exp.4, 1.1.0-pre.1

Reproduction steps:1. Open the attached ‘NavMeshSurfaceIncludesTriggersRepro’ project2. Open the ‘Repro’ Scene3. Observe the ‘NavMes... Read more

0
votes
Fixed

Crash on System.Buffer:InternalMemcpy when starting play mode

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Aug 01, 2022

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Version/s: 2021.3.9f1, 2022.1.14f1

Reproduction steps:1. Open the user’s attached project2. Click “Play” Expected result: Console throws NullReferenceExceptionActual r... Read more

2
votes
Won't Fix

'Invalid worldAABB. Object is too large or too far away from the origin’...

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Aug 01, 2022

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Version/s: 2020.3.33f1, 2021.3.6f1, 2022.1.9f1, 2022.2.0a18, 2023.1.0a4

Reproduction steps:1. Open the attached ‘RootMotionRigidBodyTimeScaleBug' project2. Open the ‘SampleScene’3. Enter Play mode4. Obser... Read more

0
votes
Won't Fix

VFX graph Auto Compile option does not save and resets to enabled when r...

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Aug 01, 2022

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Version/s: 2020.3.37f1, 2021.3.7f1, 2022.1.12f1, 2022.2.0b3, 2023.1.0a4

Reproduction steps:1. Open the “MinProject” project2. Open the “MyVFX” graph3. Disable Auto Compile4. Close and reopen the graph Exp... Read more

0
votes
Fixed

Localization String value search returns 0 string tables when no charact...

Package: Localization Package

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Aug 01, 2022

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Version/s: 1.4.0-exp.1

Reproduction steps:1. Open the “MinProject” project2. Open the “MyScene“ scene3. Select the “MyObject“ GameObject4. In the Inspector... Read more

0
votes
Won't Fix

Using UI Toolkit Default Inspectors results in performance degradation i...

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Aug 01, 2022

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Version/s: 2022.2.0b3, 2023.1.0a4

Reproduction steps: Open the user attached project In the Assets folder press on “Hoge” asset Observe the Inspector Expected result:... Read more

0
votes
Won't Fix

[Backport] "Invalid memory pointer was detected in ThreadsafeLinearAlloc...

Package: 2D Sprite Shape

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Aug 01, 2022

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Version/s: 2021.3.0

How to reproduce: 1. Open the attached project "sprite.zip"2. Open File>Build Settings...3. Enable Development Build4. Build And ... Read more

0
votes
Won't Fix

[Backport] "Invalid memory pointer was detected in ThreadsafeLinearAlloc...

Package: 2D Sprite Shape

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Aug 01, 2022

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Version/s: 7.0.5

How to reproduce: 1. Open the attached project "sprite.zip"2. Open File>Build Settings...3. Enable Development Build4. Build And ... Read more

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