Search Issue Tracker
Fixed in 2022.1.X
Fixed in 2021.2.X
Votes
0
Found in
2021.2.0a19
2022.1
Issue ID
1356714
Regression
Yes
[GPU PLM] Fallback to CPU PLM in CL_INVALID_MEM_OBJECT after switching light color only and rebaking GI
Open supplied repro project
Bake with GPU LM
Change light color
Bake with GPU LM
Observe fallback to CPU
Version: 2022.1.0a6.729
Revision: trunk 6b941eb3ff22
Windows 10, RTX2080TI
Reproducible in Version 2022.1.0a5, 2021.2.0b7, 2021.2.0a19;
Not reproducible in Version 202.1.2.0a18, 2021.1.17f1, 2020.3.16f1;
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow
Add comment