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0
votes
Fixed

OnValidate() method is called every frame when setting the name of a Pre...

Scene Management

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Jul 01, 2020

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Version/s: 2018.4, 2019.3.10f1, 2019.4, 2020.1

How to reproduce:1. Open the attached "1259860 repro" project2. Select "ProblematicPrefab" Prefab from the Assets folder Expected re... Read more

2
votes
Fixed

[macOS Big Sur] Unable to build Player when using IL2CPP backend ("l2cpp...

MacOS

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Jul 01, 2020

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Version/s: 2018.4, 2020.1.0b13, 2020.2

Reproduction steps:1. Open a new Project2. Go to Project Settings > Scripting Backend > IL2CPP3. Go to Build Settings > Bui... Read more

0
votes
Fixed

Dimensions Overlay is turned off when entering Play mode

Package: Probuilder

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Jun 30, 2020

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Version/s: 4.0.5

How to reproduce:1. Open the attached 'project-1259845.zip' project2. Enable 'Dimensions Overlay' ('Tools' > 'ProBuilder' > 'D... Read more

0
votes
Fixed

[NetCode] Generating GhostComponent to Terrain causes error

Package: Unity Netcode

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Jun 30, 2020

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Version/s: early preview

[NetCode] Generating GhostComponent to Terrain causes error To reproduce:1. Open project attached, New Scene.2. Open Terrain and pre... Read more

0
votes
Fixed

[iOS][Mobile Notifications] UNITY_USES_REMOTE_NOTIFICATION is set to 1 w...

Package: Mobile Notifications

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Jun 30, 2020

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Version/s: 1.0.3

Repro steps:1. Create a new project2. Add Mobile Notifications package3. Build the project4. Open the .xcodeproj5. Open Classes/Prep... Read more

0
votes
Fixed

[Stacks] InvalidOperationException thrown when deleting inactive stack n...

Package: Shader Graph

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Jun 30, 2020

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Version/s: Master (2d1f12662e)

Repro steps:1. Create a new Universal Lit shadergraph and open it2. Change the Surface to Transparent3. Drag out the edge from the "... Read more

0
votes
Fixed

[Stacks] All blocks with Color properties are initialized with non defau...

Package: Shader Graph

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Jun 30, 2020

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Version/s: Master (2d1f12662e)

Repro steps:1. Create a new blank shadergraph2. Set the targets to universal or HDRP3. Set the target back to nothingExpected result... Read more

3
votes
Fixed

Crash on ShaderLab::IntShader::CreateLocalKeywordRemap when loading cust...

Shaders

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Jun 30, 2020

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Version/s: 2019.3.16f1, 2019.4.1f1, 2020.1.0b10, 2020.2.0a12

Reproduction steps:1. Download and open the user-submitted project2. Build and run for Windows-- Observe the crash Reproducible with... Read more

0
votes
Fixed

[Polybrush] On hovering above any Settings, tooltips always appear on ce...

Polybrush

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Jun 30, 2020

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Version/s: 2018.4, 2019.4, 2020.1, 2020.1.0b14, 2020.2

Tooltips of polybrush settings except for brush always appear at the center of the window. Tooltips should instead appear near the h... Read more

1
votes
Fixed

[Wild Crash] Editor crashes on mono_aot_get_cached_class_info when Gizmo...

Scene/Game View

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Jun 30, 2020

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Version/s: 2019.3.15f1, 2019.4.1f1

Reproduction steps:1. Open attached "MyFirstGame.zip" project2. Open Build Settings3. Switch Platform to WebGL-- Observe the crash U... Read more

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