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[URP] Bloom produces Visual Artifacts when color/emission are not clamped
Reproduction steps:1. Open user attached Project2. Set the URP Pipeline Asset in the Project Settings3. Select Post Processing Volum... Read more
The elementHeightCallback is not called when selecting a different element
How to reproduce:1. Open the user's attached project2. Open the 'SampleScene'3. In the Hierarchy select 'SimpleListGameObject'4. In ... Read more
Renaming Addressables Group and pressing Esc button on the keyboard does...
Reproduction steps:1. Open user's project "AddressablesEditingGroups.zip"2. In the top toolbar select Window/Asset Management/Addres... Read more
Assets with . prefix or ~ suffix don't get ignored when using GetDownloa...
How to reproduce:1. Open the user's attached project2. Enter the Play mode3. In the Game view press the 'Check for new Content' butt... Read more
UnityWebRequest fails on Windows if gzip compression is used
Issue started after upgrade to libcurl 7.75.Unity never had support for compression on Windows, but it was possible to work it aroun... Read more
"Shader error in 'Wolf/Diffuse (Cutout)': Invalid conditional expression...
How to reproduce:1. Open the user's attached "ShaderError.zip" project2. Right-click on the "Diffuse_Cutout" Asset3. Press the "Reim... Read more
Build crashes when swap chain resizes on startup
How to reproduce:1. Change the first monitor’s scale to 125% & the second monitor’s scale to 100%2. Open attached project "Monit... Read more
ParticleSystem.MainModule.emitterVelocity from the previous frame is use...
How to reproduce:1. Open the user's attached "ParticleSystemEmitterVelocity.zip" project2. Open the "Scene" Scene3. Enter Play Mode4... Read more
Blank SaveAssets window thrown when saving scene with a Right Click>Save...
How to reproduce:1. Open attached project "case1339457_saveScene.zip"2. Enable Edit > Preferences > General > Verify Saving... Read more
[GPU PLM] Fallback to CPU PLM after toggling baked light state during th...
Steps to repro:1. Download the attached project "SponzaLWRP" and open "Sponza" scene;2. Drag 'SponzaLightingDay' scene from the Proj... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code