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A texture is applied on every Editor window when calling Texture2D.LoadI...
Reproduction steps: 1. Open the attached project 2. Enter Play Mode 3. Observe the Editor windows Expected result: the texture shou... Read more
Resolution is reset when the Player is restarted
How to reproduce: 1. Open the attached project "uwp-resolution.zip" 2. Build And Run the project 3. Press the "windowed 800x600" but... Read more
GameObjects are not rendered by the Overlay Camera when calling Universa...
Reproduction steps: 1. Open the attached 'My project' 2. Open the 'SampleScene' 3. Enable the 'DrawCamera' GameObject Expected resu... Read more
[Addressables] Unable to load runtime data when executing Test Runner wi...
How to reproduce: 1. Open the user's attached project "Addressables Error.zip" 2. In the Test Runner window double-click "ClearPlaye... Read more
[Code Coverage] Editor crashes while processing class when extern method...
Steps to reproduce: 1. Open attached project 2. Open Code Coverage window 3. Start and stop recording - Editor crashes Note: Add m... Read more
[Code Coverage] Generating report does not open the directory with repor...
Steps to reproduce: 1. Open attached project by running launching editor with "-enabledCodeCoverage -coverageResultsPath ./cov-res"... Read more
Coverage does not cover some lines when executed code path throws an exc...
Reproduction steps: 1. Open user attached Project 2. Open Window > General > Test Runner 3. Run All Playmode tests 4. Open Window > ... Read more
Crash when dragging a prefab from Project window to Scene window
Reproduction steps: 1. Open the attached project 2. Open "Assets/MainWorld" scene 3. Open "Assets/Resources" folder in the Project w... Read more
Companion GameObjects are invisible in Scene view when their entities ar...
Reproduction steps: 1. Open the user's attached project "DOTSBugs.zip" 2. Enter Play mode 3. Observe Scene and Game views Expected ... Read more
"Unity.Tutorials.Core.Editor.BuildStartedCriterion" class instantiation-...
How to reproduce: 1. Open a new 3D project 2. Install the "Tutorial Framework" Package in the "Package Manager" 3. Build a Player E... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects