Search Issue Tracker
Active
Votes
1
Found in
2019.4
2020.3
2020.3.33f1
2021.3
2022.1
2022.2
Issue ID
1419521
Regression
No
A texture is applied on every Editor window when calling Texture2D.LoadImage method in a script
Reproduction steps:
1. Open the attached project
2. Enter Play Mode
3. Observe the Editor windows
Expected result: the texture should not appear on the Editor windows
Actual result: the texture appears on all of the Editor windows
Reproducible with: 2019.4.39f1, 2020.3.35f1, 2021.3.4f1, 2022.1.3f1, 2022.2.0a16
Reproducible on: Windows 10 (21H2), MacOS 12.4 (21F79)
Note: the issue is reproducible on both Apple Silicon and Intel Editors on MacOS
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Opening Terrain Prefab in Prefab Editing Mode throws "NullReferenceException" error
- [Search] Dragging query pills put them behind the search text field
- A CustomPropertyDrawer that returns a PropertyField for a property named the same as a child field will not render all child fields
- Graphics Settings shows default values instead of the real values in the Rendering Debugger when Volume.profile is assigned via script
- Deleting multiple Tags throws “NullReferenceException”, and "Retrieving array element that was out of bounds" errors when holding the Enter key
Add comment