Search Issue Tracker
Active
Votes
1
Found in
2019.4
2020.3
2020.3.33f1
2021.3
2022.1
2022.2
Issue ID
1419521
Regression
No
A texture is applied on every Editor window when calling Texture2D.LoadImage method in a script
Reproduction steps:
1. Open the attached project
2. Enter Play Mode
3. Observe the Editor windows
Expected result: the texture should not appear on the Editor windows
Actual result: the texture appears on all of the Editor windows
Reproducible with: 2019.4.39f1, 2020.3.35f1, 2021.3.4f1, 2022.1.3f1, 2022.2.0a16
Reproducible on: Windows 10 (21H2), MacOS 12.4 (21F79)
Note: the issue is reproducible on both Apple Silicon and Intel Editors on MacOS
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled
Add comment