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Issue ID




Companion GameObjects are invisible in Scene view when their entities are instanced at runtime

Package: Entity Component System (ECS)


Reproduction steps:
1. Open the user's attached project ""
2. Enter Play mode
3. Observe Scene and Game views

Expected result: Two rows of particles, visual effect, Point Light, and Text Mesh GameObjects are visible in both Game and Scene views
Actual result: Two rows are visible in the Game view but only one in the Scene view

Reproducible with: 2020.3.34f1 (0.50.0-preview.24)
Could not test with: 2020.3.34f1 (0.17.0-preview.42, 0.50.1-preview.2) (Various errors and GameObjects not displaying after upgrading/downgrading/remaking project)

Comments (1)

  1. peaj_metric

    May 12, 2022 16:41

    I figured out that this issue is connected to the Live Conversion Settings.

    The Companion Objects can be made visible in Scene mode by setting Live Conversion to "Runtime State in Scene View".
    So these scene view modes work correctly, but only for companion game objects not entities.

    It is also confusing that the default mode is to show the Authoring state in scene view as this is a big change to the existing user experience.

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