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URP shader with fallback becomes pink when using RenderPipeline and "" tags
How to reproduce: 1. Open the attached project "aaaaMagenta.zip" 2. Open the "SampleScene" Scene 3. Open the Assets/FauxBlurURP.shad... Read more
Incorrect tooltip when hovering over orthographic size property
Reproduction steps: 1. Open the attached project "1421637.zip" 2. Select the "Main Camera" GameObject 3. In the Inspector window hov... Read more
[Oculus][URP][XR] Quest 2 URP Rendering issues
Reproduction steps: 1. Open the customer's attached project "SBRepro2-9d28d416.7z" 2. Build and run the project on Quest 2 3. Notice... Read more
Color correction in the Scene changes when enabling second Camera with T...
Reproduction steps: 1. Open the attached '1420863-sample' project 2. Open the 'TestScene' 3. Enter Play mode 4. Press the spacebar ... Read more
"Can't remove Light because UniversalAdditionalLightData" error appears ...
How to reproduce: 1. Open the user's attached project 2. Enter Play Mode 3. Press the "D" key and select "NovaMissileSoftBlue" 4. Le... Read more
Shader.SetGlobalInteger does not work when used with Compute Shaders
Reproduction steps: 1. Open the attached project "setGlobalInteger-bug.zip" and load Scene "SampleScene" 2. Enter Play Mode 3. Obser... Read more
GameObject with "Convert and Inject GameObject" is duplicated when other...
How to reproduce: 1. Open the attached project "1420263" 2. Open "New Scene" Scene 3. In Hierarchy select "Cube" GameObject 4. In In... Read more
Plastic SCM icons are blurry when the Unity Editor is opened on a 1440p ...
How to reproduce: 1. Open the attached project "IconsPlasctic" 2. Observe the Project window Expected result: Plastic SCM icons on ... Read more
[TMP] Rect Transform value field slider sensitivity changes between inte...
Steps to reproduce: 1. Create a new project or open an existing one 2. Create a TMP Button GameObject 3. Select the created GameObje... Read more
Renderer Feature does not work in Edit Mode for materials created in "On...
How to reproduce: 1. Open project “Bug.zip” 2. Open “Rotoscope” Scene (Assets > Files > Rotoscope) 3. In the Project window select “... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects