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FilterValidIPAddresses() IP validation method is called when hosting ser...
Reproduction steps: 1. Open the user's attached project 2. Open Packages\\Addressables\\Editor\\HostingServices\\HostingServiceManag... Read more
FilterValidIPAddresses() IP validation method is called when hosting ser...
Reproduction steps: 1. Open the user's attached project 2. Open Packages\\Addressables\\Editor\\HostingServices\\HostingServiceManag... Read more
ScreenToGUIPoint is dependent on the Editor position on the display
How to reproduce: 1. Open project "IMGUI_BUG_TEST.zip" 2. Open "SampleScene" scene (Assets>Scenes>SampleScene) 3. Enter the Play Mod... Read more
[MacOS] Replacing old build with development build fails with BuildFaile...
How to reproduce: 1. Create new Project 2. Open Build settings and build project 3. Enable Development build 4. Build player again (... Read more
Custom shader errors do not log errors on build
Reproduction steps: 1. Open the attached project "CustomShaderError.zip" 2. Build the project Expected result: Build logs errors wh... Read more
Static batching does not batch objects when trying to batch plane with a...
How to reproduce: 1. Open the attached project '1367922.zip' 2. Open 'SampleScene' Scene 3. Enter Play mode 4. Observe the 'Batches'... Read more
[HDRP] Eye shader Iris Normal input doesnt have any effect
1) Open Material samples, Eye scene 2) Select any eye, zoom in and remove its Iris normal 3) Notice the change 4) Switch from shader... Read more
Build screen is not cleared when changing the aspect ratio on OpenGLCore...
How to reproduce: 1. Open the user's attached project 2. Build and Run the project (File -> Build and Run) 3. In the running Build, ... Read more
Selecting "Name" or "Type" in Hierarchy window search bar does not chang...
Reproduction steps: 1. Open new Unity project 2. In Hierarchy window's search bar, click the "Magnifying Glass" symbol 3. In the con... Read more
[HDRP] APV null reference error during undo operations
1) Open hdrp project that does not use APV (disabled) 2) Go to Window -> Rendering -> Probe Volume Settings (Experimental) 3) Dock t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects