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Fixed

Votes

0

Found in [Package]

1.19.4

Issue ID

ADDR-2293

Regression

No

FilterValidIPAddresses() IP validation method is called when hosting services are not needed

Package: Build Pipeline - Addressables

-

Reproduction steps:
1. Open the user's attached project
2. Open Packages\\Addressables\\Editor\\HostingServices\\HostingServiceManager.cs script in Visual Studio
3. Set a breakpoint on the FilterValidIPAddresses() method
4. Attach Visual Studio debugger to Unity: Click "Attach To Unity"
5. Enter the play mode in Unity editor

Expected result: Breakpoint doesn't trigger, since Addressables are running in Fast Mode
Actual result: Breakpoint is triggered

Reproducible with: 1.17.15, 1.19.4 (2019.4.29f1, 2020.3.19f1), 1.18.15, 1.19.4 (2021.1.21f1, 2021.2.0b12, 2022.1.0a4)
Not reproducible with: 1.18.15, 1.19.4 (2022.1.0a5, 2022.1.0a10)
Couldn't test with: 1.17.13 (FilterValidIPAddresses() method does not exist)

  1. Resolution Note:

    Duplicate ticket. Maybe was made by accident? Will be updating resolution/fix info to this ticket https://jira.unity3d.com/browse/ADDR-2291

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