Search Issue Tracker
Partial MonoBehaviour script can not be attached to a GameObject when an...
How to reproduce:1. Open the attached project (Part.zip)2. In the Project panel navigate to the "Scripts" folder3. Drag the "Part" s... Read more
Apple Silicon editor LSA defaults to CPULM
We do not support the CPULM on Apple Silicon (M1/M2) but the default LSA on those architectures is still the CPULM. This has led to ... Read more
The inspector window scrolls up to the top when scripts are reloaded
Reproduction steps: Open the user’s attached project In the Project window go to Assets and open “FeetCheck.cs” In Hierarchy go to M... Read more
[Android] Weird rotation when the object is placed on a plane
Reproduction steps: Open the user’s attached project (“ARTestApp.zip”) Build And Run on an Android device Face the device's camera i... Read more
Built project connected to Spread Server is not responding when insertin...
How to reproduce:1. Open the user-attached project “IL2CPPWoes”2. In the project directory, in the “spread” folder open the spread.e... Read more
Switching between debug and release mode multiple times is not handled c...
Reproduction steps: Open the user’s attached project Open the “SampleScene” Scene Open file Test.cs in Visual Studio Put a breakpoin... Read more
Input doesn't get registered when pressing WASD or Arrow keys
Reproduction steps:1. Open the user’s attached project2. Enter the Play Mode3. Try pressing WASD keys and then Space key Expected re... Read more
Addressables.LoadAssetAsync<GameObject>({InvalidKey}).IsValid() returns ...
Steps to reproduce:1. Open the “IN-16619” project2. Enter Play mode and observe the Console Expected result: Log “False False”Actual... Read more
System using 'Runtime mode' has more particles and looks differently
Repro steps: Import the attached project and open the VFXURPLit scene Open the LitURP VFX and observe the number of particles in the... Read more
Using DestroyImmediate in the Editor when prior to this calling DetachCh...
To reproduce:1. Open attached project2. Open SampleScene3. Enter Play Mode4. Leave Play Mode Reproducible with: 2017.4.24f1, 2018.3.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Linux] UI picking is offset to the left when Reference DPI and Fallback DPI differ
- Scrolling in a default ScrollView in WebGL builds is slower when compared to other platform builds and the Editor
- Physics 2D Manager documentation page is missing
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked